Single visual object tracking from an unmanned aerial vehicle (UAV) poses fundamental challenges such as object occlusion, small-scale objects, background clutter, and abrupt camera motion. To tackle these difficulties, we propose to integrate the 3D structure of the observed scene into a detection-by-tracking algorithm. We introduce a pipeline that combines a model-free visual object tracker, a sparse 3D reconstruction, and a state estimator. The 3D reconstruction of the scene is computed with an image-based Structure-from-Motion (SfM) component that enables us to leverage a state estimator in the corresponding 3D scene during tracking. By representing the position of the target in 3D space rather than in image space, we stabilize the tracking during ego-motion and improve the handling of occlusions, background clutter, and small-scale objects. We evaluated our approach on prototypical image sequences, captured from a UAV with low-altitude oblique views. For this purpose, we adapted an existing dataset for visual object tracking and reconstructed the observed scene in 3D. The experimental results demonstrate that the proposed approach outperforms methods using plain visual cues as well as approaches leveraging image-space-based state estimations. We believe that our approach can be beneficial for trafficmonitoring, video surveillance, and navigation.
While current methods for interactive Video Object Segmentation (iVOS) rely on scribble-based interactions to generate precise object masks, we propose a Click-based interactive Video Object Segmentation (CiVOS) framework to simplify the required user workload as much as possible. CiVOS builds on de-coupled modules reflecting user interaction and mask propagation. The interaction module converts click-based interactions into an object mask, which is then inferred to the remaining frames by the propagation module. Additional user interactions allow for a refinement of the object mask. The approach is extensively evaluated on the popular interactive DAVIS dataset, but with an inevitable adaptation of scribble-based interactions with click-based counterparts. We consider several strategies for generating clicks during our evaluation to reflect various user inputs and adjust the DAVIS performance metric to perform a hardware-independent comparison. The presented CiVOS pipeline achieves competitive results, although requiring a lower user workload.
Representative input data are a necessary requirement for the assessment of machine-vision systems. For symmetry-seeing machines in particular, such imagery should provide symmetries as well as asymmetric clutter. Moreover, there must be reliable ground truth with the data. It should be possible to estimate the recognition performance and the computational efforts by providing different grades of difficulty and complexity. Recent competitions used real imagery labeled by human subjects with appropriate ground truth. The paper at hand proposes to use synthetic data instead. Such data contain symmetry, clutter, and nothing else. This is preferable because interference with other perceptive capabilities, such as object recognition, or prior knowledge, can be avoided. The data are given sparsely, i.e., as sets of primitive objects. However, images can be generated from them, so that the same data can also be fed into machines requiring dense input, such as multilayered perceptrons. Sparse representations are preferred, because the author’s own system requires such data, and in this way, any influence of the primitive extraction method is excluded. The presented format allows hierarchies of symmetries. This is important because hierarchy constitutes a natural and dominant part in symmetry-seeing. The paper reports some experiments using the author’s Gestalt algebra system as symmetry-seeing machine. Additionally included is a comparative test run with the state-of-the-art symmetry-seeing deep learning convolutional perceptron of the PSU. The computational efforts and recognition performance are assessed.
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