The purpose of this study was to assess mastery of Fundamental Movement Skills (FMS) in 6- to 6.5-year-old Flemish pre-school children. The subjects were 236 6-year-old children (138 boys, 98 girls; mean age 6 years 2.4 months, SD 2.4). Children were individually assessed with the Motoriktest für Vier- bis Sechsjährige Kinder (MOT 4-6) in four performance areas. Scores on each item varied from 0 to 2 and generated a maximum total score (TS) of 34. Percentiles and descriptive analyses were used to report on frequencies of scores. The mean TS was 20.78 (SD 5.7), without significant gender differences. Score 2 was reached by more than 50% of children in 6/17 FMS: ‘forward balance’, ‘placing dots’, ‘grasping a tissue’, ‘passing through a hoop’, ‘height jump’ and ‘turning jump’. In conclusion, 6-year-old pre-school children scored well on 6/17 FMS (one stability, two fine motor and three locomotor tasks). Object control tasks showed lower skill levels than other performance areas.
The field of digital watermarking has recently seen numerous articles covering novel techniques, theoretical studies, attacks, and analysis. In this paper, we focus on an emerging application to highlight practical challenges for digital watermarking applications. Challenges include design considerations, requirements analysis, choice of watermarking techniques, speed, robustness, and the tradeoffs involved. We describe common attributes of watermarking systems and discuss the challenges in developing real world applications. Our application uses digital watermarking to connect ordinary toys to the digital world. The application captures important aspects of watermarking systems and illustrates some of the design issues faced.
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