This paper explores relative integration of old technology and new (digital) technologies with respect to arts-based learning. The explosion in digital technology which shifts us from 2-D to 3-D learning immediately demands that we use our eyes. Hence our learning is becoming more intensely visual. It moves us into the 21 st-century virtual sphere, but is it lessening students' abilities to be creative thinkersor do they simply need to rethink how to learn creatively? Amidst its continual evolution the sheer cost of state-of-the-art technology has created new financial challenges for school districts who strive to be accountable [1], and in step with government endeavours. Either way, how can the printed textbook, or new digital media best serve arts-integrated pedagogy? And, is one better than the other in providing interactive knowledge acquisition as against passive learning? The answer may probably lie in how they are used.
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