Interdisciplinary projects bridging technology and the arts face challenges across many dimensions. In this paper, we reflect on the issue of temporal constraints on integrations of interactive technology within dance production. We describe lessons learned and illustrate practical impacts on stakeholders, creative process and outcomes from over three years of experience in developing dance productions at our university. Specifically, we reflect on perceptions of how the timing of the technology integrations impacted the creativity of the stakeholders involved. We separate results that are idiosyncratic to our project and highlight those that we expect are more generally applicable to other art and technology projects. Finally, we provide a set of temporal integration considerations that others can use to assess when it is best to integrate technology into an arts project.
We present a lightweight , low-cost, portable system for interactive dance performances in which projected visualizations reflect the dancers' movements in real-time. This project has spawned a new and exciting collaboration between dance and technology at UNC Charlotte.
SoundPainter is an interactive dance performance that features a triad of dancers, musicians and projected visuals, where each of these three elements reacts to one another through improvisation, algorithmic representations of sound and vision-based technology.
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