The aim of this study was to determine the effect of 3 post-match recovery modalities on physical performance, physiological measures, and players' perceptions of recovery after 90-minute soccer match play. On separate days, 28 young (age: 14.3 +/- 0.7 years) soccer players played 3 soccer matches each randomly followed by 1 of 3 recovery modalities: (a) CONT-cold (12 degrees C) water immersion and hot (38 degrees C) shower, (b) COMB-cold water immersion and active recovery using a cycle ergometer, and (c) PASS-a passive post-match routine (stretching and leg raise). Performance (vertical jump height), physiological (heart rate and tympanic temperature), and perceptual measures (perceived quality of recovery) were determined before each match, 10 minutes after each match, after each recovery method, and after 24 hours. There was a 0.6 +/- 6.7% drop in immediately after a match, but there was no difference in vertical jump height after 24 hours (p = 0.997). Perceived quality of recovery immediately after COMB was substantially higher than CONT and PASS, but the effect did not last more than 24 hours. The players perceived lighter legs after COMB, compared with the PASS, at post-24 hours. In conclusion, a combined recovery modality (cold water immersion and active recovery) after a soccer match did not have a substantial effect on vertical jump height performance when compared with contrast water immersion and passive recovery alone. However, the observed positive effects on perceived recovery (higher quality of recovery and lighter legs) after the combined modality (cold water immersion and active recovery) suggest that this approach may be effective for young players after intense soccer match play.
This study compared the effect of game-based training (GT) vs. a mix of game-based training and high-intensity interval training (MT) on physical performance characteristics. 26 young athletes (13.9±0.3 years) were assigned to either GT (n=13) or MT (n=13) for 6 weeks. Game-based training consisted of 2×8-11 min 3 vs. 3 'bucketball' SSGs separated by 3 min of passive rest twice per week, while MT consisted of one SSGs session and one high-intensity session of 15 s runs at 90-95% of the speed reached at the end of the 30-15 intermittent fitness test (VIFT) interspersed with 15 s passive recovery. Peak oxygen uptake (V˙ O2peak), VIFT, jump height, and speed were assessed pre- and post-training. Following training, V˙ O2peak (5.5±3.3%; ES=large) improved after MT, whereas VIFT improved after MT (6.6±3.2%; ES, large) and GT (4.2±5.5%, ES=small). 5-m sprint improved after GT (ES=small), while 20 m sprint and jump height were unchanged. In conclusion, while MT and GT were both effective at increasing performance parameters, greater effects were seen following MT. Therefore, MT should be considered as the preferred training method for improving aerobic power in young athletes.
Research in conditioning (all the processes of preparation for competition) has used group research designs, where multiple athletes are observed at one or more points in time. However, empirical reports of large inter-individual differences in response to conditioning regimens suggest that applied conditioning research would greatly benefit from single-subject research designs. Single-subject research designs allow us to find out the extent to which a specific conditioning regimen works for a specific athlete, as opposed to the average athlete, who is the focal point of group research designs. The aim of the following review is to outline the strategies and procedures of single-subject research as they pertain to the assessment of conditioning for individual athletes. The four main experimental designs in single-subject research are: the AB design, reversal (withdrawal) designs and their extensions, multiple baseline designs and alternating treatment designs. Visual and statistical analyses commonly used to analyse single-subject data, and advantages and limitations are discussed. Modelling of multivariate single-subject data using techniques such as dynamic factor analysis and structural equation modelling may identify individualised models of conditioning leading to better prediction of performance. Despite problems associated with data analyses in single-subject research (e.g. serial dependency), sports scientists should use single-subject research designs in applied conditioning research to understand how well an intervention (e.g. a training method) works and to predict performance for a particular athlete.
The importance of a high level of aerobic fitness for team sport players is well known. Previous research suggests that aerobic fitness can be effectively increased in adults using traditional aerobic conditioning methods, including high-intensity interval and moderate-intensity continuous training, or more recent game-based conditioning that involves movement and skill-specific tasks, e.g. small-sided games. However, aerobic fitness training for youth team sport players has received limited attention and is likely to differ from that for adults due to changes in maturation. Given young athletes experience different rates of maturation and technical skill development, the most appropriate aerobic fitness training modes and loading parameters are likely to be specific to the developmental stage of a player. Therefore, we analysed studies that investigated exercise protocols to enhance aerobic fitness in young athletes, relative to growth and maturation, to determine current best practice and limitations. Findings were subsequently used to guide an evidence-based model for aerobic fitness development. During the sampling stage (exploration of multiple sports), regular participation in moderate-intensity aerobic fitness training, integrated into sport-specific drills, activities and skill-based games, is recommended. During the specialisation stage (increased commitment to a chosen sport), high-intensity small-sided games should be prioritised to provide the simultaneous development of aerobic fitness and technical skills. Once players enter the investment stage (pursuit of proficiency in a chosen sport), a combination of small-sided games and high-intensity interval training is recommended.
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