Abstract-Dynamic texture (DT) is a challenging problem in computer vision because of the chaotic motion of textures. We address in this paper a new dynamic texture operator by considering local structure patterns (LSP) and completed local binary patterns (CLBP) for static images in three orthogonal planes to capture spatial-temporal texture structures. Since the typical operator of local binary patterns (LBP), which uses center pixel for thresholding, has some limitations such as sensitivity to noise and near uniform regions, the proposed approach can deal with these drawbacks by using global and local texture information for adaptive thresholding and CLBP for exploiting complementary texture information in three orthogonal planes. Evaluations on different datasets of dynamic textures (UCLA, DynTex, DynTex++) show that our proposal significantly outperforms recent results in the state-of-the-art approaches.
Abstract. An effective framework for dynamic texture recognition is introduced by exploiting local features and chaotic motions along beams of dense trajectories in which their motion points are encoded by using a new operator, named LVP f ull -TOP, based on local vector patterns (LVP) in full-direction on three orthogonal planes. Furthermore, we also exploit motion information from dense trajectories to boost the discriminative power of the proposed descriptor. Experiments on various benchmarks validate the interest of our approach.
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