features not found in fitted models so far: radiance patterns for post-sunset conditions, in-scattered radiance and attenuation values for finite viewing distances, an observer altitude resolved model that includes downwardlooking viewing directions, as well as polarisation information. We introduce a fully spherical model for in-scattered radiance that replaces the family of hemispherical functions originally introduced by Perez et al., and which was extended for several subsequent analytical models: our model relies on reference image compression via tensor decomposition instead. CCS Concepts: • Computing methodologies → Rendering;
We present a spectral measurement approach for the bulk optical properties of translucent materials using only low-cost components. We focus on the translucent inks used in full-color 3D printing, and develop a technique with a high spectral resolution, which is important for accurate color reproduction. We enable this by developing a new acquisition technique for the three unknown material parameters, namely, the absorption and scattering coefficients, and its phase function anisotropy factor, that only requires three point measurements with a spectrometer. In essence, our technique is based on us finding a three-dimensional
appearance map
, computed using Monte Carlo rendering, that allows the conversion between the three observables and the material parameters. Our measurement setup works without laboratory equipment or expensive optical components. We validate our results on a 3D printed color checker with various ink combinations. Our work paves a path for more accurate appearance modeling and fabrication even for low-budget environments or affordable embedding into other devices.
In full-color inkjet 3D printing, a key problem is determining the material configuration for the millions of voxels that a printed object is made of. The goal is a configuration that minimises the difference between desired target appearance and the result of the printing process. So far, the techniques used to find such a configuration have relied on domain-specific methods or heuristic optimization, which allowed only a limited level of control over the resulting appearance.
We propose to use differentiable volume rendering in a continuous material-mixture space, which leads to a framework that can be used as a general tool for optimising inkjet 3D printouts. We demonstrate the technical feasibility of this approach, and use it to attain fine control over the fabricated appearance, and high levels of faithfulness to the specified target.
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