In crowding, neighboring elements impair the perception of a peripherally presented target. Crowding is often regarded to be a consequence of spatial pooling of information that leads to the perception of textural wholes. We studied the effects of stimulus configuration on crowding using Gabor stimuli. In accordance with previous studies, contrast and orientation discrimination of a Gabor target were impaired in the presence of flanking Gabors of equal length. The stimulus configuration was then changed (1) by making the flankers either shorter or longer than the target or (2) by constructing each flanker from two or three small Gabors. These simple configural changes greatly reduced or even abolished crowding, even though the orientation, spatial frequency, and phase of the stimuli were unchanged. The results challenge simple pooling explanations for crowding. We propose that crowding is weak whenever the target stands out from the stimulus array and strong when the target groups with the flanking elements to form a coherent texture.
Crowding limits peripheral visual discrimination and recognition: a target easily identified in isolation becomes impossible to recognize when surrounded by other stimuli, often called flankers. Most accounts of crowding predict less crowding when the target-flanker distance increases. On the other hand, the importance of perceptual organization and target-flanker coherence in crowding has recently received more attention. We investigated the effect of target-flanker spacing on crowding in multi-element stimulus arrays. We show that increasing the average distance between the target and the flankers does not always decrease the amount of crowding but can even sometimes increase it. We suggest that the regularity of inter-element spacing plays an important role in determining the strength of crowding: regular spacing leads to the perception of a single, coherent, texture-like stimulus, making judgments about the individual elements difficult.
The visual system can use various cues to segment the visual scene into figure and background. We studied how human observers combine two of these cues, texture and color, in visual segmentation. In our task, the observers identified the orientation of an edge that was defined by a texture difference, a color difference, or both (cue combination). In a fourth condition, both texture and color information were available, but the texture and color edges were not spatially aligned (cue conflict). Performance markedly improved when the edges were defined by two cues, compared to the single-cue conditions. Observers only benefited from the two cues, however, when they were spatially aligned. A simple signal-detection model that incorporates interactions between texture and color processing accounts for the performance in all conditions. In a second experiment, we studied whether the observers are able to ignore a task-irrelevant cue in the segmentation task or whether it interferes with performance. Observers identified the orientation of an edge defined by one cue and were instructed to ignore the other cue. Three types of trial were intermixed: neutral trials, in which the second cue was absent; congruent trials, in which the second cue signaled the same edge as the target cue; and conflict trials, in which the second cue signaled an edge orthogonal to the target cue. Performance improved when the second cue was congruent with the target cue. Performance was impaired when the second cue was in conflict with the target cue, indicating that observers could not discount the second cue. We conclude that texture and color are not processed independently in visual segmentation.
Neural and perceptual responses to a visual stimulus can be suppressed by the addition of both spatially overlapping and spatially adjacent contextual stimuli. We investigated the temporal characteristics of these suppressive interactions in psychophysical contrast masking experiments using Gabor and grating stimuli with a spatial frequency of 4 cycles per degree. We found that the time course of masking strongly depended on mask orientation. Most interestingly, masking by a spatially overlaid, iso-oriented mask was strongest when the target was presented immediately before or immediately after the mask. This masking was transient, presumably caused by the neural responses to mask onset and offset. Adding a surround to the mask modulated the backward masking effect, but only when the target and the central mask were iso-oriented. Our results provide evidence for a surround suppression mechanism that affected the transient responses to the mask onset, but not the responses to the mask offset. Together, these results demonstrate how the effects of spatial context in visual processing critically depend on stimulus timing.
Color serves both to segment a scene into objects and background and to identify objects. Although objects and surfaces usually contain multiple colors, humans can readily extract a representative color description, for instance, that tomatoes are red and bananas yellow. The study of color discrimination and identification has a long history, yet we know little about the formation of summary representations of multicolored stimuli. Here, we characterize the human ability to integrate hue information over space for simple color stimuli varying in the amount of information, stimulus size, and spatial configuration of stimulus elements. We show that humans are efficient at integrating hue information over space beyond what has been shown before for color stimuli. Integration depends only on the amount of information in the display and not on spatial factors such as element size or spatial configuration in the range measured. Finally, we find that observers spontaneously prefer a simple averaging strategy even with skewed color distributions. These results shed light on how human observers form summary representations of color and make a link between the perception of polychromatic surfaces and the broader literature of ensemble perception.
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