Augmented reality is widely used technology in current years in different field of education to enhance the learning process. This study reflects a new way to learn Bengali letters and digits for the early age primary school going children using AR technology. Nowadays, smart phones are very much available in Bangladesh from the rural area to urban area. The proposed method helps to observe interactive 3D view of the characters using mobile camera-based AR application having different options to learn how to write the target image character, the pronunciations process and the word making using the target letter. The target images was taken from the book pages provided by national curriculum and textbook board of Bangladesh to ensure the physical book available. This study focused on help the children in learning the Bengali letters and digits in more interactive, realistic and interesting way rather than the traditional manner. The process designed depending on markerbased AR technology which is feasibly strong for the early childhood education. Usability test results present in later portion. According to the survey, the major findings of the study that the teachers thinks the study reflects a positive way of making the learning process more engaging and as reported by assessment student performance increased using proposed AR method.
The application of virtual reality in entertainment and education industry is growing rapidly day by day. The proposed method offers a new experience for animal lovers and zoo visitors by gaining a new experience of surfing at the virtual zoo using the Google cardboard. Additionally, the study provides informative view to the students and creates possibilities for unable people to visit zoo virtually which delivers 3D computer generated animal objects with virtual surroundings using animations and videos from the real environment which includes vocal expression and scientific description of different animals available in traditional zoos of Bangladesh. An android-based mobile application developed using unity platform which consist of eight different animals with their different activity. The major findings of the study, virtual zoo provides the visiting opportunity regardless of seasonal weather and pandemic situation. AR based zoo helps the visitors to watch the animals more precisely and more interesting way by getting 360 video of the animals. The proposed method supports the early age students to know the physical view of different animals and their scientific name which benefits to identify different animals in real life situation. Qualitative feedback collected from the 25 participants who had experience visiting the traditional zoo where participants showed positive attitude in experiencing virtual zoo. The findings from the participants' feedback, the implication of proposed system creates impressive contribution in education and entertainment industry.
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