This paper presents the results of the ICFHR2016 Competition on the Classification of Medieval Handwritings in Latin Script (CLaMM), jointly organized by Computer Scientists and Humanists (paleographers). This work aims at providing a rich database of European medieval manuscripts to the community on Handwriting Analysis and Recognition. At this competition, we proposed two independent classification tasks which attracted five participants with seven submitted classifiers. Those classifiers are trained on a set 2000 images with their ground truths. In the first task-Script classificationthe classifiers have been evaluated by a test set of 1000 single-type manuscripts. In the second task, a-Fuzzy Classification‖ has been carried out on a set of 2000 multiscript-type manuscripts. The results of the participants provide the first baseline evaluation up to the accuracy score of 83.9% for the task 1 and to the fuzzy weighted score of 2.96/4 for the task 2. An analysis based on the intra-class distance and matrix of confusion of each classifier is also given.
The first competition on music scores that was organized at ICDAR in 2011 awoke the interest of researchers, who participated both at staff removal and writer identification tasks. In this second edition, we focus on the staff removal task and simulate a real case scenario: old music scores. For this purpose, we have generated a new set of images using two kinds of degradations: local noise and 3D distortions. This paper describes the dataset, distortion methods, evaluation metrics, the participant's methods and the obtained results.
This article presents a method for generating semi-synthetic images of old documents where the pages might be torn (not flat). By using only 2D deformation models, most existing methods give non-realistic synthetic document images. Thus, we propose to use 3D approach for reproducing geometric distortions in real documents. First, a new proposed texture coordinate generation technique extracts texture coordinates of each vertex in the document shape (mesh) resulting from 3D scanning of a real degraded document. Then, any 2D document image can be overlayed on the mesh by using an existing texture image mapping method. As a result, many complex real geometric distortions can be integrated in generated synthetic images. These images then can be used for enriching training sets or for performance evaluation. The degradation method here is jointly used with the character degradation model we proposed in [1] to generate the 6000 semi-synthetic degraded images of the music score removal staff line competition of ICDAR 2013 1 .
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