Direct contact condensation of steam bubbles in a boiling water reactor suppression pool has long been studied utilizing video recording of experiments.The use of video recording enables observation of the behaviour of the bubble surface area and can assist in validation of computational fluid dynamics models.A direct contact condensation experiment of the suppression pool test facility PPOOLEX was recorded using high-speed cameras. The recorded video material was used for development of a pattern recognition and data analysis algorithm. 300 fps video of 48 s duration was cut into frames with a resolution of 768 px × 768 px. The side profile of the bubbles was identified and the volumes and surface areas of the bubbles were evaluated using a voxel-based method.The purpose of the algorithm was to determine the shape and size of steam bubbles during their formation, expansion, collapse and re-formation.The most probabilistic chugging frequencies were estimated. The bubble
Direct contact condensation (DCC) phenomena in boiling water reactor (BWR) pressure suppression pool systems need to be understood to properly assess the performance of the pool as a heat sink and as a safety critical structure.Condensation oscillations in the form of chugging are challenging to predict by computational fluid dynamics (CFD) methods but safety relevant because of associated high dynamic loads on in-pool structures and the pool itself. Re-
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