Scaling is a general analytical framework used by many disciplines—from physics to biology and the social sciences—to characterize how population-averaged properties of a collective vary with its size. The observation of scale invariance over some range identifies general system types, be they ideal gases, ecosystems or cities. The use of scaling in the analysis of cities quantifies many of their arguably fundamental general characteristics, especially their capacity to create interrelated economies of scale in infrastructure and increasing returns to scale in socio-economic activities. However, the measurement of these effects, and the relationship of observable parameters to theory, hinge on how scaling analysis is used empirically. Here, we show how two equivalent approaches to urban scaling—cross-sectional and temporal—lead to the measurement of different mixtures of the same fundamental parameters describing pure scale and pure temporal phenomena. Specifically, temporal exponents are sensitive to the intensive growth of urban quantities and to circumstances when population growth vanishes, leading to instabilities and infinite divergences. These spurious effects are avoided in cross-sectional scaling, which is more common and closer to theory in terms of quantitative testable expectations for its parameters.
Weextended perceptual studies of the Brodatz set of textured materials. Inthe experiments, texture perception for different texture sets, viewing distances, or lighting intensities was examined. Subjects compared one pair of textures at a time. The main task was to rapidly rate all of the texture pairs on a number scale for their overall dissimilarities first and then for their dissimilarities according to six specified attributes (e.g., texture contrast). The implied dimensionality of perceptual texture space was usually at least four, rather than three. All six attributes proved to be useful predictors of overall dissimilarity, especially coarseness and regularity. The novel attribute texture lightness, an assessment of mean surface reflectance, was important when viewing conditions were wide-ranging. We were impressed by the general validity of texture judgments across subject, texture set, and comfortable viewing distances or lighting intensities. The attributes are nonorthogonal directions in four-dimensional perceptual space and are probably not narrow linear axes. In a supplementary experiment, we studied a completely different task: identifying textures from a distance. The dimensionality for this more refined task is similar to that for rating judgments, so our findings may have general application.
Urban outputs often scale superlinearly with city population. A difficulty in understanding the mechanism of this phenomenon is that different outputs differ considerably in their scaling behaviors. Here, we formulate a physics-based model for the origin of superlinear scaling in urban outputs by treating human interaction as a random process. Our model suggests that the increased likelihood of finding required collaborations in a larger population can explain this superlinear scaling, which our model predicts to be non-power-law. Moreover, the extent of superlinearity should be greater for activities that require more collaborators. We test this model using a novel dataset for seven crime types and find strong support.
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