Background: Indonesia is the second highest country for dengue prevalence, and the cases has rapidly increased in the last 45 years. Compared to other age groups, the age group of children is the highest dengue fever prevalence. The attitude of dengue prevention is important for child which related to their skill to preventing the dengue fever by themselves. A game is one of the way to teach the children for a new information, it is also including the dengue prevention material Objective: This study want to identify the attitude of the children about dengue prevention and develop an educational game to teach a new information about dengue prevention. Methods: This study uses quasi-experimental design with pre and posttest with control group. The participants are a school-aged children with age 10-12 years old. With total 92 participants, and 46 for each group. Results: The results show a significantly increasing score at children attitude of dengue prevention before and after intervention except the strategy to closing the water storage (p=0.008), the other strategy that gets a significantly increasing such as fever and fever management (p=0.000), draining the water storage (p=0.001), checking the water storage (p=0.000), recycling (p=0.000), chemistry agent (p=0.000), biology agent (p=0.000), self protection (p=0.001), immune system (0.000). There are different attitude between control and intervention groups (p=0.000). Conclusion: The conclusion is the dengue board game can be an educational game media to give dengue prevention information to children, also can improving the attitude of dengue prevention. Keywords: Board Game, Dengue Prevention Strategy, School-Aged Children
There is substantial evidence that a lack of sleep quality and duration can increase the risk of depression in adults. Still, few studies have compared sleep quality and duration to the risk of depression in Indonesia. Therefore, this study aimed to compare the prevalence and risk of depression associated with both sleep quality and duration and identified those factors associated with sleep quality with sleep duration. This study was a cross-sectional study, and the data were obtained from the 2014 Indonesian Family Life Survey, with a total sample comprised of 19,675 respondents aged older than 15 years old. A self-reported questionnaire was used to assess sleep quality and duration. Depression was assessed using the Center for Epidemiologic Studies Depression (CESD-10) questionnaire. Logistic regression was used to examine the risk of depression, and multinomial logistic regression was used to examine the risk of poor sleep quality with consideration to sleep duration. The prevalence of depression was the highest in the poor sleep quality and long sleep duration groups (48.5%). After all variables associated with depression were adjusted, poor sleep quality was identified as a factor leading to a higher risk of depression (OR = 4.2; 95% CI: 3.7–4.6; p < 0.001) than long sleep duration (OR = 1.4; 95% CI: 1.2–1.6; p < 0.001). Furthermore, the interaction between poor sleep quality and long sleep duration gave the highest risk of depression (OR = 4.4; 95% CI: 3.6–5.3); p < 0.001). Multinomial logistic regression revealed that the factors leading to a significant increase in the risk of poor sleep quality, with consideration to sleep duration, in the population were age, gender, marital status, education, wealth index, physical activity, chronic illness, season, and urban area (p < 0.05). Sleep quality was found to be associated with a higher risk of depression than sleep duration. The findings of this study may be beneficial to healthcare professionals who develop health promotion strategies for reducing the incidence of depression in communities.
Indonesia is one of the endemic countries for dengue fever, and for the incidents are increasing year by year. Children are the risk population to dengue incidents than the others age groups. Part of the dengue prevention is increasing the knowledge, and also the children’s knowledge. The use of the game is the enjoyable way for learning in children. Aim: The aim of the study was to know children's basic knowledge about dengue prevention and develop an educational media for children. This study uses a quasi-experimental design with pre and post-test and using a control group. Method: The participants are a school-aged children between the ages of 10-12 years old with total 92 participants who were divided into intervention group and control group. Results: The results showed that there are a significantly increasing score at children basic knowledge at intervention group about dengue fever sign and symptom (p=0,001); prevention strategy based on Indonesia Health Ministry guidelines (p=0,001); chemistry agent (p=0,000); biology agent (p=0,000); self-protection (p=0,001); and immune system (p=0,001). There are difference knowledge between intervention and control groups (p=0,000). Conclusion: The conclusion of the study is board game can be designed to be an educational media to give a health education about dengue prevention strategy to the children. Indonesia es uno de los países endémicos del dengue y los incidentes aumentan año tras año. Los niños son la población de mayor riesgo de incidentes de dengue que los demás grupos de edad. Parte de la prevención del dengue es aumentar el conocimiento y también el conocimiento de los niños. El uso del juego es una forma divertida de aprender en los niños. Objetivo: El objetivo del estudio fue conocer los conocimientos básicos de los niños sobre la prevención del dengue y desarrollar un medio educativo para los niños. Método: Este estudio utiliza un diseño cuasi experimental con pre y post prueba y el uso de un grupo de control. Los participantes son niños en edad escolar de entre 10 y 12 años de edad con un total de 92 participantes que se dividieron en grupos de intervención y control. Resultados: Los resultados mostraron que hay un puntaje significativamente creciente en el conocimiento básico de los niños en el grupo de intervención sobre el signo y el síntoma de la fiebre del dengue (valor de p = 0,001); estrategia de prevención basada en las directrices del Ministerio de Salud de Indonesia (valor de p = 0,001); agente químico (valor de p = 0,000); agente de biología (valor de p = 0,000); autoprotección (valor de p = 0,001); y sistema inmune (valor de p = 0,001). Existen diferencias de conocimiento entre los grupos de intervención y control (valor de p = 0,000). Conclusión: La conclusión del estudio es que el juego de mesa puede diseñarse para ser un medio educativo que brinde a los niños una educación sanitaria sobre la estrategia de prevención del dengue.
Objective: To find out the relationship between sanitation and feeding behavior of diarrhea occurrences in toddlers in the health center of Kedung Banteng.Method:This study was a quantitative analytic study with cross sectional approach. Proportional random sampling and simple random sampling were used as the sampling method. There were 87 toddlers as the respondents in the health center of Kedung Banteng, especially in Beji Village. Chi square formula was used to test the relationship between sanitation and feeding behavior of diarrhea occurrences in toddlers.Results: There was the relationship between the sanitation of the availability of clean water (P = 0.008), sanitation of healthy latrines (P = 0,000) and feeding behavior (P = 0.013).Conclusion: Poor sanitation and feeding behavior are able to increase the diarrhea occurrences.
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