Abstract. Location-Based Services (LBSs) are becoming more social and Social Networks (SNs) are increasingly including location components. Geo-Social Networks are bridging the gap between virtual and physical social networks. In this paper, we propose a new type of query called Circle of Friend Query (CoFQ) to allow finding a group of friends in a Geo-Social network whose members are close to each other both socially and geographically. More specifically, the members in the group have tight social relationships with each other and they are constrained in a small region in the geospatial space as measured by a "diameter" that integrates the two aspects. We prove that algorithms for finding the Circle of Friends (CoF ) of size k is NP-hard and then propose an ε-approximate solution. The proposed ε-approximate algorithm is guaranteed to produce a group of friends with diameter within ε of the optimal solution. The performance of our algorithm is tested on the real dataset from Foursquare. The experimental results show that our algorithm is efficient and scalable: the ε-approximate algorithm runs in polynomial time and retrieves around 95% of the optimal answers for small ε.
In recent years, there has been much research in the adoption of Ranked Retrieval model (in addition to the Boolean retrieval model) in structured databases, especially those in a client-server environment (e.g., web databases). With this model, a search query returns top-k tuples according to not just exact matches of selection conditions, but a suitable ranking function. While much research has gone into the design of ranking functions and the efficient processing of top-k queries, this paper studies a novel problem on the privacy implications of database ranking. The motivation is a novel yet serious privacy leakage we found on real-world web databases which is caused by the ranking function design. Many such databases feature private attributes-e.g., a social network allows users to specify certain attributes as only visible to him/herself, but not to others. While these websites generally respect the privacy settings by not directly displaying private attribute values in search query answers, many of them nevertheless take into account such private attributes in the ranking function design. The conventional belief might be that tuple ranks alone are not enough to reveal the private attribute values. Our investigation, however, shows that this is not the case in reality. To address the problem, we introduce a taxonomy of the problem space with two dimensions, (1) the type of query interface and (2) the capability of adversaries. For each subspace, we develop a novel technique which either guarantees the successful inference of private attributes, or does so for a significant portion of realworld tuples. We demonstrate the effectiveness and efficiency of our techniques through theoretical analysis, extensive experiments over real-world datasets, as well as successful online attacks over websites with tens to hundreds of millions of users-e.g., Amazon Goodreads and Renren.com.
Aggregate nearest neighbor query, which returns a common interesting point that minimizes the aggregate distance for a given query point set, is one of the most important operations in spatial databases and their application domains. This paper addresses the problem of finding the aggregate nearest neighbor for a merged set that consists of the given query point set and multiple points needed to be selected from a candidate set, which we name as merged aggregate nearest neighbor(MANN) query. This paper proposes an effective algorithm to process MANN query in road networks based on our pruning strategies. Extensive experiments are conducted to examine the behaviors of the solutions and the overall experiments show that our strategies to minimize the response time are effective and achieve several orders of magnitude speedup compared with the baseline methods.
Many databases on the web are "hidden" behind (i.e., accessible only through) their restrictive, form-like, search interfaces. Recent studies have shown that it is possible to estimate aggregate query answers over such hidden web databases by issuing a small number of carefully designed search queries through the restrictive web interface. A problem with these existing work, however, is that they all assume the underlying database to be static, while most realworld web databases (e.g., Amazon, eBay) are frequently updated. In this paper, we study the novel problem of estimating/tracking aggregates over dynamic hidden web databases while adhering to the stringent query-cost limitation they enforce (e.g., at most 1,000 search queries per day). Theoretical analysis and extensive realworld experiments demonstrate the effectiveness of our proposed algorithms and their superiority over baseline solutions (e.g., the repeated execution of algorithms designed for static web databases).
Location based services (LBS) have become very popular in recent years. They range from map services (e.g., Google Maps) that store geographic locations of points of interests, to online social networks (e.g., WeChat, Sina Weibo, FourSquare) that leverage user geographic locations to enable various recommendation functions. The public query interfaces of these services may be abstractly modeled as a kNN interface over a database of two dimensional points on a plane: given an arbitrary query point, the system returns the k points in the database that are nearest to the query point. In this paper we consider the problem of obtaining approximate estimates of SUM and COUNT aggregates by only querying such databases via their restrictive public interfaces. We distinguish between interfaces that return location information of the returned tuples (e.g., Google Maps), and interfaces that do not return location information (e.g., Sina Weibo). For both types of interfaces, we develop aggregate estimation algorithms that are based on novel techniques for precisely computing or approximately estimating the Voronoi cell of tuples. We discuss a comprehensive set of real-world experiments for testing our algorithms, including experiments on Google Maps, WeChat, and Sina Weibo.
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