Hand pose estimation is a critical technology of computer vision and human-computer interaction. Deep-learning methods require a considerable amount of tagged data. Accordingly, numerous labeled training data are required. This paper aims to generate depth hand images. Given a ground-truth 3D hand pose, the developed method can generate depth hand images. To be specific, a ground truth can be 3D hand poses with the hand structure contained, while the synthesized image has an identical size to that of the training image and a similar visual appearance to the training set. The developed method, inspired by the progress in the generative adversarial network (GAN) and image-style transfer, helps model the latent statistical relationship between the ground-truth hand pose and the corresponding depth hand image. The images synthesized using the developed method are demonstrated to be feasible for enhancing performance. On public hand pose datasets (NYU, MSRA, ICVL), comprehensive experiments prove that the developed method outperforms the existing works.
Hand detection is a crucial pre-processing procedure for many human hand related computer vision tasks, such as hand pose estimation, hand gesture recognition, human activity analysis, and so on. However, reliably detecting multiple hands from cluttering scenes remains to be a challenging task because of complex appearance diversities of dexterous human hands (e.g., different hand shapes, skin colors, illuminations, orientations, and scales, etc.) in color images. To tackle this problem, an accurate hand detection method is proposed to reliably detect multiple hands from a single color image using a hybrid detection/reconstruction convolutional neural networks (CNN) framework, in which regions of hands are detected and appearances of hands are reconstructed in parallel by sharing features extracted from a region proposal layer, and the proposed model is trained in an end-to-end manner. Furthermore, it is observed that the generative adversarial network (GAN) could further boost the detection performance by generating more realistic hand appearances. The experimental results show that the proposed approach outperforms the state-of-the-art on public challenging hand detection benchmarks.Sensors 2020, 20, 192 2 of 21 and hand-related applications in an unconstrained environment (complex background and the number of hands in an image is unknown) will be an important trend in the future. In this condition, hand detection in an unconstrained environment becomes a new bottleneck in the hand-related works. Thus, the high precision hand detection method will be a crucial step in the pipeline for hand-related applications in unconstrained environment. In this paper, we focus on the hand detection algorithm.Traditional hand detection methods primarily utilize low-level image features such as skin color [10] and shape [11,12] for hand region detection. Nowadays, convolutional neural networks (CNN) based detection approaches [13][14][15][16][17][18][19] are proved to be more robust and accurate [20][21][22] due to the discriminative deep features learned. However, compared to common objects, human hands are highly articulated, appearing in various orientations, scales, shapes, skin colors, and sometimes partial occlusions, therefore reliably detecting multiple human hands from unconstrained cluttering scenes remains to be a challenging problem.To tackle this problem, we propose an approach to accurately detect human hands from single color images by reconstructing the hand appearances. It can also be applied to video clips, as video clips can be considered as sequences of single images. The spirit of our approach is primarily oriented from multitask learning [23] which improves generalization of the network by learning tasks in parallel while using a shared representation. The quality of the hand detection task is closely related to the diversity of hand appearances in terms of hand shape, skin color, orientation, scale, and partial occlusion, etc. As a result, the shared information contained in the training signal of the ha...
Three-dimensional hand detection from a single RGB-D image is an important technology which supports many useful applications. Practically, it is challenging to robustly detect human hands in unconstrained environments because the RGB-D channels can be affected by many uncontrollable factors, such as light changes. To tackle this problem, we propose a 3D hand detection approach which improves the robustness and accuracy by adaptively fusing the complementary features extracted from the RGB-D channels. Using the fused RGB-D feature, the 2D bounding boxes of hands are detected first, and then the 3D locations along the z-axis are estimated through a cascaded network. Furthermore, we represent a challenging RGB-D hand detection dataset collected in unconstrained environments. Different from previous works which primarily rely on either the RGB or D channel, we adaptively fuse the RGB-D channels for hand detection. Specifically, evaluation results show that the D-channel is crucial for hand detection in unconstrained environments. Our RGB-D fusion-based approach significantly improves the hand detection accuracy from 69.1 to 74.1 comparing to one of the most state-of-the-art RGB-based hand detectors. The existing RGB- or D-based methods are unstable in unseen lighting conditions: in dark conditions, the accuracy of the RGB-based method significantly drops to 48.9, and in back-light conditions, the accuracy of the D-based method dramatically drops to 28.3. Compared with these methods, our RGB-D fusion based approach is much more robust without accuracy degrading, and our detection results are 62.5 and 65.9, respectively, in these two extreme lighting conditions for accuracy.
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