Abstract. In this paper, we propose to enact interaction by "extreme" motion involving multiple body parts and thereby maximize the whole body experience. By detecting the relative movements among multiple body parts, rather than an extended motion of just a single body part, the extreme motion can be contained within the personal space (not to disturb others around). Such a scheme was tested on a simple mobile game and compared to interfaces that were based on conventional touch interface and absolute motion detection. Experimental results showed that while incorporating extreme "relative" motion resulted in higher level of excitement and user experience by involving more body parts, the control performance significantly suffered (due to the head movements).
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.