Abstract-Technological evolution of mobile user equipments (UEs), such as smartphones or laptops, goes hand-in-hand with evolution of new mobile applications. However, running computationally demanding applications at the UEs is constrained by limited battery capacity and energy consumption of the UEs. Suitable solution extending the battery life-time of the UEs is to offload the applications demanding huge processing to a conventional centralized cloud (CC). Nevertheless, this option introduces significant execution delay consisting in delivery of the offloaded applications to the cloud and back plus time of the computation at the cloud. Such delay is inconvenient and make the offloading unsuitable for real-time applications. To cope with the delay problem, a new emerging concept, known as mobile edge computing (MEC), has been introduced. The MEC brings computation and storage resources to the edge of mobile network enabling to run the highly demanding applications at the UE while meeting strict delay requirements. The MEC computing resources can be exploited also by operators and third parties for specific purposes. In this paper, we first describe major use cases and reference scenarios where the MEC is applicable. After that we survey existing concepts integrating MEC functionalities to the mobile networks and discuss current advancement in standardization of the MEC. The core of this survey is, then, focused on user-oriented use case in the MEC, i.e., computation offloading. In this regard, we divide the research on computation offloading to three key areas: i) decision on computation offloading, ii) allocation of computing resource within the MEC, and iii) mobility management. Finally, we highlight lessons learned in area of the MEC and we discuss open research challenges yet to be addressed in order to fully enjoy potentials offered by the MEC.
Direct communication between two or more devices without the intervention of a base station, known as device-todevice (D2D) communication, is a promising way to improve performance of cellular networks in terms of spectral and energy efficiency. The D2D communication paradigm has been largely exploited in non-cellular technologies such as Bluetooth or Wi-Fi but it has not yet been fully incorporated into existing cellular networks. In this regard, a new proposal focusing on the integration of D2D communication into LTE-A has been recently approved by the 3GPP standardization community as discussed in this paper. In cellular networks, D2D communication introduces several critical issues, such as interference management and decisions on whether devices should communicate directly or not. In this survey, we provide a thorough overview of the state of the art focusing on D2D communication, especially within 3GPP LTE/LTE-A. First, we provide in-depth classification of papers looking at D2D from several perspectives. Then, papers addressing all major problems and areas related to D2D are presented and approaches proposed in the papers are compared according to selected criteria. On the basis of the surveyed papers, we highlight areas not satisfactorily addressed so far and outline major challenges for future work regarding efficient integration of D2D in cellular networks.Index Terms-D2D communication, D2D mode selection, interference management, D2D energy efficiency, advanced topology for D2D1553-877X (c) Fig. 2. Classification of D2D communication in cellular networks.tion underlying LTE-A network and shown how the D2D communication can be established within a system architecture evolution (SAE). The study introduces an exchange of messages to support the D2D functionality within the SAE and contemplates the possible limits of the D2D concerning interference issues both in the downlink (DL) and the uplink (UL) transmission directions. The paper also presents feasibility analysis evaluating performance of network with enabled D2D communication. Functional prospects of the D2D communication and its implementation into LTE-A system are tackled in [29]. The paper describes new features necessary to be added into the SAE architecture in order to support the D2D communication: radio identification and bearer setup, means to exchange the information over a D2D connection and interference management, link adaptation, timing, and mobility issues. Design aspects of network assisted D2D communication is addressed in [30]. The paper firstly provides a brief overview on technical challenges posed by enabling of D2D concept in cellular networks and provides the solutions for individual challenges.An option of architectural modification in LTE-A networks for D2D is also proposed in [31]. The authors introduce new network entity, called a D2D server (in Fig. 1, this server is not depicted to keep clarity of the figure), and necessary interfaces to connect it to the existing LTE-A architecture. The D2D server is located within the E...
Time-varying requirements of users on communication push mobile operators to increase density of base stations. However, the dense deployment of conventional static base stations (SBSs) is not always economical, for example, when periods of peak load are short and infrequent. In such cases, several flying base stations (FlyBSs) mounted on unmanned aerial vehicles can be seen as a convenient substitution for the dense deployment of SBSs. This paper focuses on maximization of user satisfaction with provided data rates. To this end, we propose an algorithm that associates users with the most suitable SBS/FlyBS and finds optimal positions of all FlyBSs. Furthermore, we investigate the performance of two proposed approaches for the joint association and positioning based on the genetic algorithm (GA) and particle swarm optimization (PSO). It is shown that both solutions improve the satisfaction of users with provided data rates in comparison with a competitive approach. We also demonstrate trade-offs between the GA and the PSO. While the PSO is of lower complexity than the GA, the GA requires a slightly lower number of active FlyBSs to serve the users.
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