2022
DOI: 10.18778/2391-8551.08.01
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16-bit dissensus: post-retro aesthetics, hauntology, and the emergency in video games

Abstract: Santiago Zabala reveals a crisis in modern society that perceives a world dominated by oppressive neoliberal ideology as acceptable and unproblematic. He claims that today’s greatest emergency is that we fail to notice other emergencies in society. To break out of this state, we need an aesthetic force to shock individuals into a new awareness. Unfortunately, while many social and global issues have recently come to widespread attention, the emergency still prevails in many forms of media. For example, the eme… Show more

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“…47 As presented by Patrick Dolan, the contemporary videogame industry adds to the emergency, because mainstream games are "dominated by corporations that perpetuate exploitative labor practices, work to de-politicize problematic narratives and gameplay, and are locked in endless technological progression." 48 By repeating safe genres and themes, the AAA industry entrenches the status quo and ignores the crises. But as presented by the above-mentioned scholars, avant-garde videogames disrupt the hegemony of play.…”
Section:  W Kręgu Ideimentioning
confidence: 99%
“…47 As presented by Patrick Dolan, the contemporary videogame industry adds to the emergency, because mainstream games are "dominated by corporations that perpetuate exploitative labor practices, work to de-politicize problematic narratives and gameplay, and are locked in endless technological progression." 48 By repeating safe genres and themes, the AAA industry entrenches the status quo and ignores the crises. But as presented by the above-mentioned scholars, avant-garde videogames disrupt the hegemony of play.…”
Section:  W Kręgu Ideimentioning
confidence: 99%