2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2017
DOI: 10.1109/cvpr.2017.580
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3D Face Morphable Models "In-the-Wild"

Abstract: Abstract3D Morphable Models (3DMMs) are powerful statistical models of 3D facial shape and texture, and among the stateof-the-art methods for reconstructing facial shape from single images. With the advent of new 3D sensors, many 3D facial datasets have been collected containing both neutral as well as expressive faces. However, all datasets are captured under controlled conditions. Thus, even though powerful 3D facial shape models can be learnt from such data, it is difficult to build statistical texture mode… Show more

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Cited by 149 publications
(98 citation statements)
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“…• We provide a large scale database of facial images with 3DA-2D and 3D facial landmarks by applying the state-of-the-art 3DMM fitting algorithm of [1] driven by the ground-truth 2D landmarks.…”
Section: Introductionmentioning
confidence: 99%
“…• We provide a large scale database of facial images with 3DA-2D and 3D facial landmarks by applying the state-of-the-art 3DMM fitting algorithm of [1] driven by the ground-truth 2D landmarks.…”
Section: Introductionmentioning
confidence: 99%
“…More specifically, the shape model describes facial meshes that consist of L vertexes and is built by applying dense registration on a set of training meshes followed by PCA [29]. An instance of the shape model can be expressed as the linear combination of a mean shapes and the subspace U s with parameters p as s =s+U s p. Similarly, the texture model is a linear PCA model that describes the texture associated with the shape model and can be constructed from captured 3D texture as in [29], or from single 2D images as in [30]. Moreover, the camera model maps a 3D mesh on the image plane, utilizing an orthographic or a perspective transformation W (p, c), where c are the camera parameters.…”
Section: Rjive With Missing Values and Applica-tion To Face Aging Usimentioning
confidence: 99%
“…Fitting a 3DMM into a new image is an iterative process, where the model parameters (regarding shape, texture, and camera) are updated at each iteration. Typically, the fitting procedure is formulated as a Gauss-Newton optimization problem, where the main task is the minimization of the error between the input and the reconstructed image [30]. The extraction of 3D texture from single images commences with fitting a 3DMM on them.…”
Section: Rjive With Missing Values and Applica-tion To Face Aging Usimentioning
confidence: 99%
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