2014
DOI: 10.1007/s00138-014-0640-3
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3D Hough transform for sphere recognition on point clouds

Abstract: Three-dimensional object recognition on range data and 3D point clouds is becoming more important nowadays. Since many real objects have a shape that could be approximated by simple primitives, robust pattern recognition can be used to search for primitive models. For example, the Hough transform is a well-known technique which is largely adopted in 2D image space. In this paper, we systematically analyze different probabilistic/randomized Hough transform algorithms for spherical object detection in dense poin… Show more

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Cited by 39 publications
(25 citation statements)
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“…This allows to carefully segment each organ individually based on specifically adapted algorithms. For example, for automatic segmentation of the eyes and spinal cord the expected shape of the resulting label (number allocated for each voxel specific for the tissue of interest) was taken into account, namely a sphere and a tube respectively 35 37 . Segmentation of organs such as head nephros and liver was based on the texture analysis due to high tissue contrast 38 40 .…”
Section: Resultsmentioning
confidence: 99%
“…This allows to carefully segment each organ individually based on specifically adapted algorithms. For example, for automatic segmentation of the eyes and spinal cord the expected shape of the resulting label (number allocated for each voxel specific for the tissue of interest) was taken into account, namely a sphere and a tube respectively 35 37 . Segmentation of organs such as head nephros and liver was based on the texture analysis due to high tissue contrast 38 40 .…”
Section: Resultsmentioning
confidence: 99%
“…Especially sphere targets are used extensively for camera and laser scanner calibration or data registration in which robust sphere detection and estimation are necessary to achieve good results [13][14][15]. Plenty of approaches for sphere segmentation or extraction from point cloud have been proposed, such as the clustering-based method [16,17], sampling-based method [14,18], and Hough transform-based method [19,20], etc. However, most of these methods more or less have limitations, including the robustness to outliers or noise, computation time, requirements for the exposed spherical area and prior information, etc.…”
Section: Algorithms For Sphere Detectionmentioning
confidence: 99%
“…The experimental results with point clouds show that the randomized method performed better than other variants. Camurri et al [102] implemented both traditional and randomized HTs to detect spheres, but they used every point together with its associated normal to determine the plane in the 3-D space corresponding to one vote in the Hough space. This was in lieu of randomly generating planes to cast votes [103], [104].…”
Section: A Shape Primitivesmentioning
confidence: 99%