Proceedings of the Eighth ACM Symposium on Solid Modeling and Applications - SM '03 2003
DOI: 10.1145/781636.781639
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3D zernike descriptors for content based shape retrieval

Abstract: Content based 3D shape retrieval for broad domains like the World Wide Web has recently gained considerable attention in Computer Graphics community. One of the main challenges in this context is the mapping of 3D objects into compact canonical representations referred to as descriptors, which serve as search keys during the retrieval process. The descriptors should have certain desirable properties like invariance under scaling, rotation and translation. Very importantly, they should possess descriptive power… Show more

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Cited by 42 publications
(57 citation statements)
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“…Yu et al [28] used spherical functions to describe the topology and concavity of the surface of a 3D object and the amount of effort required to transform it to its bounding sphere. Generalizing from 2D to 3D, Novotni et al [29] presented the 3D Zernike descriptor, Daras et al [30] introduced the generalized radon transform, Ricard et al [31] developed the 3D ART descriptor by generalizing the 2D angular radial transform and Zaharia et al [32] proposed the C3DHTD descriptor by generalizing the 2D Hough Transform.…”
Section: Methods Based On 3d Representationsmentioning
confidence: 99%
“…Yu et al [28] used spherical functions to describe the topology and concavity of the surface of a 3D object and the amount of effort required to transform it to its bounding sphere. Generalizing from 2D to 3D, Novotni et al [29] presented the 3D Zernike descriptor, Daras et al [30] introduced the generalized radon transform, Ricard et al [31] developed the 3D ART descriptor by generalizing the 2D angular radial transform and Zaharia et al [32] proposed the C3DHTD descriptor by generalizing the 2D Hough Transform.…”
Section: Methods Based On 3d Representationsmentioning
confidence: 99%
“…For the geometric similarity distance we used the Euclidean distances between Zernike descriptors [8], computed on a voxel grid of 128 voxels per side with a binary thickening kernel 4 voxels in diameter. For scaling, we used 7 point Gaussian numerical integration to find the center of mass of a uniform mass distribution on the surface of the object.…”
Section: Methodsmentioning
confidence: 99%
“…We start with a geometric shape similarity metric and find the neighbors of ω within some distance threshold τ (ω). We use Zernike descriptors [8] but in principal any reasonable shape distance should do. Note that τ is allowed to be a function of the model, which allows for adaptively defining the threshold based on the density of models in a given portion of the descriptor space.…”
Section: Autotaggingmentioning
confidence: 99%
“…A variation of this basic idea is the complex EGI proposed by Kang et al [8] where each EGI cell is described by a complex number which captures both rotation and translation information. Novotni et al [9] presented the 3D Zernike descriptor, generalizing the 2D Zernike descriptor. The descriptor is an extension of spherical harmonics descriptors because Zernike functions are spherical harmonic functions modulated by appropriate radial functions.…”
Section: Related Workmentioning
confidence: 99%