2009
DOI: 10.1109/vecims.2009.5068890
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A 4-layer flexible virtual hand model for haptic interaction

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Cited by 10 publications
(8 citation statements)
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“…Geometric models are used to represent the 3D shape of the virtual hand, and geometric constraints of the palm and multiple fingers. Each element of the virtual hand can be represented by using mainstream discrete models, e.g., mesh model [16]- [23], voxel model [24], [25], point-shell model [26], [27], and sphere model [28] [29]. The mesh model (such as Fig.…”
Section: A Geometric Modelmentioning
confidence: 99%
“…Geometric models are used to represent the 3D shape of the virtual hand, and geometric constraints of the palm and multiple fingers. Each element of the virtual hand can be represented by using mainstream discrete models, e.g., mesh model [16]- [23], voxel model [24], [25], point-shell model [26], [27], and sphere model [28] [29]. The mesh model (such as Fig.…”
Section: A Geometric Modelmentioning
confidence: 99%
“…Set RR ¼ 1 , soR is the inverse form of R. They are expressed as (9) and (10) in 3D Euclidean space.…”
Section: Outline Of Conformal Geometric Algebramentioning
confidence: 99%
“…For virtual hand interaction, the intersection of ray and distance calculation became the means of detecting the collision [9]. Wan implemented the collision detection of the virtual hand by dividing it into simple geometric objects by the package RAPID [10]. Besides these geometric methods, algebraic intersections using matrix methods were also introduced to solve the intersection problems of parametric and algebraic curves [11].…”
Section: Introductionmentioning
confidence: 99%
“…However, the high computational burden makes its application for interactive virtual environments difficult. In [11], a 4-layer flexible virtual hand model was proposed for virtual hand haptic interaction. The skin layer, kinematics layer, collision detection layer and haptic layer are integrated into a virtual hand to simulate the natural anatomy of the human hand in its appearance and motion, and more important, to reflect the area contact feature of force feedback datagloves.…”
Section: Related Workmentioning
confidence: 99%