2020 42nd Annual International Conference of the IEEE Engineering in Medicine &Amp; Biology Society (EMBC) 2020
DOI: 10.1109/embc44109.2020.9176272
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A Child’s Right to Play: Results from the Brain-Computer Interface Game Jam 2019 (Calgary Competition)

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Cited by 14 publications
(4 citation statements)
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“…We have hosted over a dozen meetings between the sites, organized multiple learning opportunities on topics ranging from an introduction to core concepts in pediatric BCI to introductory programming basics in MATLAB and Python. We have initiated a multi-site study across our network to evaluate and develop BCI-driven video games for children with severe neurological disabilities which was presented at the international IEEE Engineering in Medicine and Biology Conference 2020 (Kelly et al, 2020 ; Kinney-Lang et al, 2020 ). Additionally, we have collaboratively organized pediatric-focused BCI workshops for international meetings (8th International BCI Meeting, Brussels, Belgium) and recently established a seminar series with guest speakers from other BCI groups across the globe.…”
Section: Discussionmentioning
confidence: 99%
“…We have hosted over a dozen meetings between the sites, organized multiple learning opportunities on topics ranging from an introduction to core concepts in pediatric BCI to introductory programming basics in MATLAB and Python. We have initiated a multi-site study across our network to evaluate and develop BCI-driven video games for children with severe neurological disabilities which was presented at the international IEEE Engineering in Medicine and Biology Conference 2020 (Kelly et al, 2020 ; Kinney-Lang et al, 2020 ). Additionally, we have collaboratively organized pediatric-focused BCI workshops for international meetings (8th International BCI Meeting, Brussels, Belgium) and recently established a seminar series with guest speakers from other BCI groups across the globe.…”
Section: Discussionmentioning
confidence: 99%
“…[54][55][56][57] Some researchers have been able to create brain-computer interface-controlled games for children with severe neurologic disability. 58,59 Children with such disabilities and their parents have expressed their joy in response to testing these new activities, in a context where most activities usually available to them are passive, like watching a movie. 60 At the technological level, currently available noninvasive brain-computer interface systems can be limited by their tradeoff between accuracy, speed, and degrees of freedom for selection.…”
Section: Noninvasive Brain-computer Interface In Children With Severe...mentioning
confidence: 99%
“…Recommended strategies are gamification [163][164][165][166][167] and close interdisciplinary collaboration between diverse experts. (2) Discussed the interfacing, signal-processing, and physiological challenges encountered during the design of BCIs for kids -Developing BCIs for children presents unique signal acquisition, data analysis, and reporting challenges [154].…”
Section: The Design Of Effective Bcis For Childrenmentioning
confidence: 99%