2018
DOI: 10.4204/eptcs.277.8
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A Comparison of BDD-Based Parity Game Solvers

Abstract: Parity games are two player games with omega-winning conditions, played on finite graphs. Such games play an important role in verification, satisfiability and synthesis. It is therefore important to identify algorithms that can efficiently deal with large games that arise from such applications. In this paper, we describe our experiments with BDD-based implementations of four parity game solving algorithms, viz. Zielonka's recursive algorithm, the more recent Priority Promotion algorithm, the Fixpoint-Iterati… Show more

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Cited by 5 publications
(12 citation statements)
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“…Earlier work, e.g. [29,32], also considers fixpoint algorithms in their symbolic implementations. As demonstrated in [32], the symbolic implementation of the small progress measures algorithm often results in timeouts.…”
Section: Fixpoint Iteration Algorithms For Parity Gamesmentioning
confidence: 99%
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“…Earlier work, e.g. [29,32], also considers fixpoint algorithms in their symbolic implementations. As demonstrated in [32], the symbolic implementation of the small progress measures algorithm often results in timeouts.…”
Section: Fixpoint Iteration Algorithms For Parity Gamesmentioning
confidence: 99%
“…Often formal verification and also synthesis suffers from the state space explosion problem. Indeed, [29] reports that parity game solvers can require over 8 GB memory for large specifications. One method to alleviate this problem is to use binary decision diagrams [6].…”
Section: Introductionmentioning
confidence: 99%
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