“…The only disadvantage of this method and perhaps the biggest flaw is the high computational cost associated with it. Other algorithms with reduced number of computations, for example, the successive elimination algorithm (SEA) [4], a new three step search [5], a novel four-step search (FSS) [6], efficient four step search [7], unrestricted center biased diamond search (UCBDS) [8], cross search [9], fast full search motion estimation [10], complexity bounded motion estimation [11], new fast algorithm for estimation of block motion vector [12], dynamic search window algorithm [13], predictive coding based on interframe efficient motion estimation [14], displacement measurement and its application in image coding [15], a new efficient block-matching algorithm for motion estimation [16], fast variable block-size motion estimation algorithms based on merge and split procedure [17], Among these algorithms, the SEA is similar to the full search method except, the first one eliminates certain search points based on the Minkowiski's inequality. Further reduction in number of search points was achieved in TSS algorithm which starts with a step having nine uniformly spaced search points which get closer after every step until the step size reduces to 1.…”