2003
DOI: 10.1007/3-540-37620-8_17
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A Constraint-Based Approach to Camera Path Planning

Abstract: Abstract. In this paper, we introduce a constraint-based approach to camera control. The aim is to determine the path of a camera that verifies declarative properties on the desired image, such as location or orientation of objects on the screen at a given time. The path is composed of elementary movements called hypertubes, based on established cinematographic techniques. Hypertubes are connected by relations that guarantee smooth transitions. In order to determine the path of the camera, we rely on an increm… Show more

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Cited by 14 publications
(14 citation statements)
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“…The property can be easily expressed in the Toric space by rewriting the size constraint as a distance constraint. The drawback is that the target needs to be approximated by an enclosing sphere S of radius r (a solution used in a number of approaches [Christie and Languénou 2003;Olivier et al 1999]). …”
Section: Projected Sizementioning
confidence: 99%
“…The property can be easily expressed in the Toric space by rewriting the size constraint as a distance constraint. The drawback is that the target needs to be approximated by an enclosing sphere S of radius r (a solution used in a number of approaches [Christie and Languénou 2003;Olivier et al 1999]). …”
Section: Projected Sizementioning
confidence: 99%
“…Each constraint is assigned a duration, enabling complicated camera paths to be generated by the activation/de-activation of constraints over time. Christie extended the interval constraint approach with the introduction of constrained hypertubes for planning the camera path [13,14]. The camera motion is controlled by moving it over pre-defined paths (hypertubes), which are sequenced to generate the camera animation.…”
Section: Sizementioning
confidence: 99%
“…The resulting cost surface shows that solutions that are closer to the occluder, and therefore in danger of being occluded, are more expensive in terms of solution cost. The occlusion constraint evaluation is shown in (13). occlusion cost = distance(camera position , ray intersection ) * occlusion weight (13) where camera position is the potential camera position, and ray intersection is the world coordinates position of the ray intersection with the environment.…”
Section: Occlusion Avoidancementioning
confidence: 99%
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“…The constraints are then solved using interval mathematics. Later, Christie and Languénou [35] proposed another declarative model approach, this time to describe trajectories of cameras as sequences of parameterized elementary movements called hypertubes. However, this method is designed for offline purpose, taking 3 to 6 seconds to solve for a given trajectory.…”
Section: Related Workmentioning
confidence: 99%