2016
DOI: 10.1109/jsen.2016.2581023
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A Continuous Hand Gestures Recognition Technique for Human-Machine Interaction Using Accelerometer and Gyroscope Sensors

Abstract: Recent advances in smart devices have sustained them as a better alternative for the design of human-machine interaction because they are equipped with accelerometer sensor, gyroscope sensor, and an advanced operating system. This paper presents a continuous hand gestures recognition technique that is capable of continuous recognition of hand gestures using threeaxis accelerometer and gyroscope sensors in a smart device. To reduce the influence of unstableness of a hand making the gesture and compress the data… Show more

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Cited by 156 publications
(71 citation statements)
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References 22 publications
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“…In Yuhui, Shuo & Peter (2018), Yuta et al (2017, Donq-Liang & Wei-Shiuan (2018), Ananta & Piyanuch (2016) and Nabeel, Rosa & Chan (2017) a sensor-based wearable wristband was presented for static hand gestures. The authors in Hari et al (2016) and Erhan, Hakan & Baran (2017) presented making use of the sensors in smartphones. The authors of Yifan et al (2018) used wearable devices such as VR/AR helmet and glasses in a gesture recognition system.…”
Section: Gesture Acquisition Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…In Yuhui, Shuo & Peter (2018), Yuta et al (2017, Donq-Liang & Wei-Shiuan (2018), Ananta & Piyanuch (2016) and Nabeel, Rosa & Chan (2017) a sensor-based wearable wristband was presented for static hand gestures. The authors in Hari et al (2016) and Erhan, Hakan & Baran (2017) presented making use of the sensors in smartphones. The authors of Yifan et al (2018) used wearable devices such as VR/AR helmet and glasses in a gesture recognition system.…”
Section: Gesture Acquisition Methodsmentioning
confidence: 99%
“…Regional Contrast (RC) based salient object extraction algorithm, and a method using the color statistics of image were used in Qingrui et al (2017). To detect the start and end points of gestures a gesture spotting algorithm was applied in Hari et al (2016). Experiments of Chenyang, Yingli & Matt (2016) followed five different feature extraction strategies; depth image sequence, body joints & facial landmarks, hand shapes & facial expressions/attributes.…”
Section: Feature Extractionmentioning
confidence: 99%
“…Whilst some trackers are vision-based [39], such as Microsoft Kinect, Leap Motion controller and Nimble UX, others are more amenable to being incorporated into wearables, e.g. [40][41][42][43], and thus can be more suitable for a cockpit setting.…”
Section: Pointing Gesture Trackermentioning
confidence: 99%
“…in 3-D) must be tracked. Nonetheless, plethora of third party solutions (gesture tracking technologies) are now available for use in confined spaces including automotive and aerospace, see [39][40][41][42][43]. This gives rise to a technology that is potentially not restricted to screens of any sort and may also assist or allow free-air gestures in a perturbed vibrating environment.…”
Section: Design Recommendationsmentioning
confidence: 99%
“…Using hand gesture for human-machine interaction will facilitate the interaction process [2]. Hand gesture recognition can find applications in domains including smart device control [3] and robot-assisted living [4]. One of the areas that can be benefitted by the application of hand gesture recognition is education for children with learning difficulties.…”
Section: Introductionmentioning
confidence: 99%