2000
DOI: 10.1016/s0923-5965(99)00041-7
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A contour-based approach to binary shape coding using a multiple grid chain code

Abstract: This paper presents a contour-based approach to e$ciently code binary shape information in the context of object-based video coding. This approach meets some of the most important requirements identi"ed for the MPEG-4 standard, notably e$cient coding and low delay. The proposed methods support both object-based lossless and quasi-lossless coding modes. For the cases where low delay is a primary requirement, a macroblock-based coding mode is proposed which can take advantage of inter-frame coding to improve the… Show more

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Cited by 26 publications
(15 citation statements)
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“…As representation approaches the lossless case, coding of the increased number of vertices shows a close similarity to the chain code. A variant of the DCC, called the multiple grid chain code (MGCC), was proposed by Nunes and Marques [21,22]. MGCC is based on a hexagonal grid and six-connected inter-pixel edge links, as shown in Fig.…”
Section: Lossymentioning
confidence: 99%
“…As representation approaches the lossless case, coding of the increased number of vertices shows a close similarity to the chain code. A variant of the DCC, called the multiple grid chain code (MGCC), was proposed by Nunes and Marques [21,22]. MGCC is based on a hexagonal grid and six-connected inter-pixel edge links, as shown in Fig.…”
Section: Lossymentioning
confidence: 99%
“…In [27], the performance of different quantization schemes is compared, whereas in [32], the rate-distortion characteristics of certain chain codes are studied. Some chain codes also include simplifications of the contour in order to increase coding efficiency [33,37]. This is similar to filtering the object shape with morphological filters and then coding with a chain code [35].…”
Section: Contour-based Shape Codingmentioning
confidence: 99%
“…The publication of the MPEG-4 standard and its work on shape coding [3,26,33] inspired the invention of many shape coding algorithms that are able to outperform MPEG-4 shape coding in terms of coding efficiency while being more computationally demanding. Mainly due to rate distortion optimization, the vertex-based method described in [24] provides an average rate reduction of 7.8% with respect to the content-based arithmetic coder in MPEG-4.…”
Section: Mpeg-4 Shape Codingmentioning
confidence: 99%
“…The skeleton-based method proposed in [15] gives bitrates 8 − 18% smaller than CAE. The differential chain code method proposed in [12] gives reductions on CAE up to 10%, but also increments up to 13%, for an average reduction of less than 1%. All these results where obtained using different MPEG-4 test sequences, at QCIF, CIF and SIF resolutions.…”
Section: Introductionmentioning
confidence: 99%