2011
DOI: 10.1007/978-3-642-21602-2_3
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A Design Science Framework for Designing and Assessing User Experience

Abstract: User Experience is a well recognized factor in design and evaluation of artifacts in Human-Computer Interaction. There are many user experience models reported in the literature to reflect this status. Techniques and instruments for managing user experience are still not sufficient. In this paper, we discuss design science research and important user experience models reported in the literature and propose an integrated design science framework for designing and assessing user experience. We also present the r… Show more

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Cited by 16 publications
(12 citation statements)
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“…Its methods have been used within the Design Science Research framework in order to gain a more comprehensive understanding of users interactive experiences with products and systems around new concepts like "pleasure" and "fun" [1]; enhancing several facets of achieving a valuable system experience like "useful", "credible", "accessible", "findable", "desirable" and "usable" [22]. Moreover, several user experience models reported in literature, seek to complement functional analysis and user interaction with the other sensual, emotional, social and cultural aspects of people's relationships with technology [1]. However, it has been challenging for health communication in information systems to meet these criteria because developers do not usually intensely involve the intended beneficiaries in the design process, resulting on a gap in what concerns meeting the users' needs [23].…”
Section: Design Methodologymentioning
confidence: 99%
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“…Its methods have been used within the Design Science Research framework in order to gain a more comprehensive understanding of users interactive experiences with products and systems around new concepts like "pleasure" and "fun" [1]; enhancing several facets of achieving a valuable system experience like "useful", "credible", "accessible", "findable", "desirable" and "usable" [22]. Moreover, several user experience models reported in literature, seek to complement functional analysis and user interaction with the other sensual, emotional, social and cultural aspects of people's relationships with technology [1]. However, it has been challenging for health communication in information systems to meet these criteria because developers do not usually intensely involve the intended beneficiaries in the design process, resulting on a gap in what concerns meeting the users' needs [23].…”
Section: Design Methodologymentioning
confidence: 99%
“…To accomplish this we need to create new models based on previous literature findings and on the user's characteristics and requirements. New models can only be created when we explore new design strategies that may have a useful impact on individuals and organizations and contribute to change the real world [1]. This paper documents a multi-phase design process and strategy, resulting in the creation of an integrated PHR model and prototype.…”
Section: Introductionmentioning
confidence: 97%
“…An instantiation involves actual implementation of a working artefact to demonstrate its feasibility and effectiveness [27]. The main focus of DSR is to create and evaluate new and improved IT artefacts as solutions for organisational problems and to generate new knowledge for the body of scientific evidence [1].…”
Section: Design Research and Design Science Researchmentioning
confidence: 99%
“…This means that while usability only tackles interaction issues during use of a product, user experience takes all aspects of before (anticipated use), during (actual use) and after (post-analysis of use) a product's use into account. In fact, usability is a part of user experience, which in turn means that good user experience cannot be achieved solely by good usability [15].…”
Section: User Experiencementioning
confidence: 99%