2016
DOI: 10.1016/j.entcom.2016.08.004
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A Digital Game Maturity Model (DGMM)

Abstract: a b s t r a c tGame development is an interdisciplinary concept that embraces software engineering, business, management, and artistic disciplines. This research facilitates a better understanding of the business dimension of digital games. The main objective of this research is to investigate empirically the effect of business factors on the performance of digital games in the market and to answer the research questions asked in this study. Game development organizations are facing high pressure and competiti… Show more

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Cited by 17 publications
(11 citation statements)
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“…The data gleaned from the interviews were used to produce an empirical agile VGD process workflow. Confirming the observations of Aleem et al [42], Ruonala [34], Marklund et al [23], and Clinton Keith [43], the interviewed studios described what can generally be understood as four distinct game development phases (or stages), see Figure 1.…”
Section: Phases Of Game Developmentsupporting
confidence: 81%
“…The data gleaned from the interviews were used to produce an empirical agile VGD process workflow. Confirming the observations of Aleem et al [42], Ruonala [34], Marklund et al [23], and Clinton Keith [43], the interviewed studios described what can generally be understood as four distinct game development phases (or stages), see Figure 1.…”
Section: Phases Of Game Developmentsupporting
confidence: 81%
“…Diversos projetos que promovem ou utilizam uma técnica de elicitac ¸ão de requisitos consideram seu ambiente de desenvolvimento, visto que o leque de possibilidades que o desenvolvedor possui depende diretamente do meio em que ele trabalha. Em [14], houve uma revisão bibliográfica sistemática visando identificar os principais fatores que têm influência ou impacto positivo no desempenho de um jogo e no seu processo de desenvolvimento. Também verificou-se a análise de diversas ferramentas apresentadas por esses artigos.…”
Section: B Análise Qualitativaunclassified
“…[8], [12], [19], [20], dizem que uma das principais dificuldades está presente no equilíbrio necessário entre a diversão e a educac ¸ão, que é um fator importante para a aceitac ¸ão do JED pelos usuários. Também foi constatado por [4], [10], [14], [20] que um grande problema no desenvolvimento de JED geralmente é a a carência de diferentes qualidades específicas necessárias para sua produc ¸ão, e que isso acaba por gerar a necessidade de uma equipe multidisciplinar, que por sua vez, acaba por gerar outro problema, a comunicabilidade. A respeito disso, os autores [14], [17] abordam a falta de investimento presente no desenvolvimento de JED.…”
Section: -Complexidadeunclassified
See 1 more Smart Citation
“…In related works, questionnaire formulations are derived from similar questionnaires in existing research, such as the capability maturity model (CMM), as seen in the maturity model for mobile learning [1]. Another example is a study about digital game maturity, which does not use CMM but still formulates the maturity's instrument based on the defined game development process [2] [3] . However, the maturity referred to in this study, namely the conditions for TEL application and how to gradually improve it, is inconsistent with maturity assessments emphasizing the maturity process.…”
Section: Introductionmentioning
confidence: 99%