“…(1) fast, continuous game play (Corr and Thompson, 2014;Eben et al, 2020;Harris & Griffiths, 2018;Mentzoni et al, 2012, Orford, 2019Russell et al, 2019); (2) prize structures resulting in rates of winning and losing that are more variable, less certain and greater in magnitude (Percy et al, under review;Parke and Parke, 2017;Zack et al, 2020) but are still capable of holding the players attention 12 (Dow-Schull, 2012;Orford, 2019;Turner, 2011); and (3) are provided within choice architecture 13 , or with misleading information, designed to exploit, rather than protect against, cognitive and emotional vulnerabilities exhibited during gambling (Behavioural Insights Team, 2018;Newall, 2019;Parke et al, 2016).…”