2010
DOI: 10.1007/978-3-642-16170-4_13
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A Direct Reduction from k-Player to 2-Player Approximate Nash Equilibrium

Abstract: We present a direct reduction from k-player games to 2-player games that preserves approximate Nash equilibrium. Previously, the computational equivalence of computing approximate Nash equilibrium in k-player and 2-player games was established via an indirect reduction. This included a sequence of works defining the complexity class PPAD, identifying complete problems for this class, showing that computing approximate Nash equilibrium for k-player games is in PPAD, and reducing a PPAD-complete problem to compu… Show more

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Cited by 5 publications
(5 citation statements)
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“…Worst case complexity of NE computation in general non-potential games has been studied extensively. The computation is typically PPAD-complete, even for various special cases (e.g., Abbott et al [2005], Chen et al [2006b, Mehta [2014], Feige and Talgam-Cohen [2010]) and approximation (e.g., Chen et al [2006a], Rubinstein [2018]). On the other hand efficient algorithms have been designed for interesting sub-classes (e.g., Kannan and Theobald [2007], Tsaknakis and Spirakis [2007], Immorlica et al [2011], Adsul et al [2011], Cai and Daskalakis [2011], Cai et al [2015, Ahmadinejad et al [2016], Balcan and Braverman [2017], Barman [2018]), exploiting the structure of NE for the class to either enumerate, or through other methods such as parameterized LP and binary search.…”
Section: Related Workmentioning
confidence: 99%
“…Worst case complexity of NE computation in general non-potential games has been studied extensively. The computation is typically PPAD-complete, even for various special cases (e.g., Abbott et al [2005], Chen et al [2006b, Mehta [2014], Feige and Talgam-Cohen [2010]) and approximation (e.g., Chen et al [2006a], Rubinstein [2018]). On the other hand efficient algorithms have been designed for interesting sub-classes (e.g., Kannan and Theobald [2007], Tsaknakis and Spirakis [2007], Immorlica et al [2011], Adsul et al [2011], Cai and Daskalakis [2011], Cai et al [2015, Ahmadinejad et al [2016], Balcan and Braverman [2017], Barman [2018]), exploiting the structure of NE for the class to either enumerate, or through other methods such as parameterized LP and binary search.…”
Section: Related Workmentioning
confidence: 99%
“…The reduction of [8] can in addition be used to show that 3-player games are as computationally hard to solve as k-players, but it does not highlight the expressive power of games as arithmetic circuits. Recently, Feige and Talgam-Cohen [32] give a reduction from (approximate) k-player Nash to 2-player Nash, that does not explicitly proceed via End of the line.…”
Section: The Algebraic Properties Of Nash Equilibriamentioning
confidence: 99%
“…While there has been a large amount of theoretical work on polymatrix games [14,15,17,24,26,28], the practical aspects of computing equilibria in polymatrix games have yet to be studied. In this paper, we provide an empirical study of two prominent methods for computing equilibria in these games.…”
Section: Introductionmentioning
confidence: 99%