Network Processor Design 2005
DOI: 10.1016/b978-012088476-6/50013-7
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A framework for design space exploration of resource efficient network processing on multiprocessor SoCs

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Cited by 3 publications
(5 citation statements)
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“…Packet processing of one node is not simulated, but executed on the MPSoC architecture. The hardware is connected to the simulator using the hardware abstraction layer (HAL) of the packet processing library, which has been presented in Grünewald et al (2005a). The HAL also ensures the synchronization of the hardware and the simulator.…”
Section: Prototyping Environmentmentioning
confidence: 99%
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“…Packet processing of one node is not simulated, but executed on the MPSoC architecture. The hardware is connected to the simulator using the hardware abstraction layer (HAL) of the packet processing library, which has been presented in Grünewald et al (2005a). The HAL also ensures the synchronization of the hardware and the simulator.…”
Section: Prototyping Environmentmentioning
confidence: 99%
“…Packet based communication is used instead of simple time multiplexing, enabling a high bandwidth utilization. In Grünewald et al (2005a) methods have been proposed to assign the protocol functions to processors and to estimate the resource consumption of the final mapping. During the mapping either delay or energy consumption per packet can be minimized.…”
Section: The Network-on-chipmentioning
confidence: 99%
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“…Data is transmitted by means of packet fragments called flits (Flow Control Digits) that represent the atomic on-chip data transmission unit. We have already successfully applied several application scenarios to this architecture as outlined in [8][9][10] [12]. For the first hardware implementation we have chosen a mesh, due to efficient hardware integration.…”
Section: Examplary Implementation Of a Cmp -The Giganetic Architecturementioning
confidence: 99%