“…Game metrics, on the other hand are still under development and it is not clear how well the proposed metrics, such as the player character's speed, movement, interaction, points obtained, spaces discovered in the game worlds, such as the number of active users on a social game, sales figures, revenue, etc., correlate with the end user satisfaction. So far, the studies on game user satisfaction focus on online games and investigate the effect of network latency [6,7].…”