2016
DOI: 10.1075/bjl.30.08bar
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A gentle introduction to the minimal Naming Game

Abstract: Social conventions govern countless behaviors all of us engage in every day, from how we greet each other to the languages we speak. But how can shared conventions emerge spontaneously in the absence of a central coordinating authority? The Naming Game model shows that networks of locally interacting individuals can spontaneously self-organize to produce global coordination. Here, we provide a gentle introduction to the main features of the model, from the dynamics observed in homogeneously mixing populations … Show more

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Cited by 35 publications
(35 citation statements)
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“…Before introducing the new model, we recall the basic 2-conventions NG model [33], in which there is a single concept C, corresponding to an external object, and two possible names (synonyms) A and B for referring to C. Thus, the possibility of homonymy is excluded [23]. Each agent i is equipped with the list L i of the names known to the agent.…”
Section: A the Two-conventions Naming Game Modelmentioning
confidence: 99%
See 1 more Smart Citation
“…Before introducing the new model, we recall the basic 2-conventions NG model [33], in which there is a single concept C, corresponding to an external object, and two possible names (synonyms) A and B for referring to C. Thus, the possibility of homonymy is excluded [23]. Each agent i is equipped with the list L i of the names known to the agent.…”
Section: A the Two-conventions Naming Game Modelmentioning
confidence: 99%
“…Extending semiotic dynamics models is not trivial and already two-opinion variants of the NG model, taking into account committed groups, show a remarkable phase diagram [21]; and trying to describe actual cognitive effects requires entirely new features [22]. This paper presents a minimal model to study the interplay of the cognitive and social dynamical dimensions, assuming for simplicity the two-conventions NG model as a semiotic framework [20,23] and making a cognitive generalization within the experimentally validated Bayesian framework of [10] (see also Refs. [13,14,[24][25][26][27]).…”
Section: Introductionmentioning
confidence: 99%
“…Currently, a few attempts have been made to exploit the power of language games for the coordination of robot swarms. One language game in particular has received a lot of attention: the minimal naming game (MNG, see Steels, 1995 , 2003 ; Baronchelli et al, 2006 ; Baronchelli, 2016 ). In this game, two or more robots interact to assign a unique name to a single object, similarly to the imitation game, as illustrated in Figure 1 .…”
Section: Language Games For Robot Swarmsmentioning
confidence: 99%
“…To avoid this, we refer the reader to Ref. [42], where a recent review of the model is provided. The aim of this work is to investigate the influence of media on language dynamics.…”
Section: Introductionmentioning
confidence: 99%