2021
DOI: 10.1109/lawp.2021.3072242
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A GPU-Based Radio Wave Propagation Prediction With Progressive Processing on Point Cloud

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Cited by 6 publications
(2 citation statements)
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“…There are a handful of commercial radio wave propagation simulators based on the ray-optical approximation of wave propagation, e.g., [23], [24], that implement the approach for efficient propagation simulations. A method that has attracted recent interest is ray-tracing based on a laser-scanned point cloud of the environment [25]- [30]. Most published results of wave propagation simulations showcase either wholly outdoor or indoor simulations instead of the O2I case, given that obtaining a three-dimensional (3D) model of a building interior can be more difficult than using exteriors obtainable from e.g.…”
Section: Introductionmentioning
confidence: 99%
“…There are a handful of commercial radio wave propagation simulators based on the ray-optical approximation of wave propagation, e.g., [23], [24], that implement the approach for efficient propagation simulations. A method that has attracted recent interest is ray-tracing based on a laser-scanned point cloud of the environment [25]- [30]. Most published results of wave propagation simulations showcase either wholly outdoor or indoor simulations instead of the O2I case, given that obtaining a three-dimensional (3D) model of a building interior can be more difficult than using exteriors obtainable from e.g.…”
Section: Introductionmentioning
confidence: 99%
“…The maximum speed-up is obtained using RL approaches, intrinsically more efficient and more suitable than RT to parallelization. GPUbased approaches have been applied with success to propagation prediction in vehicular networks [22], drone-based applications [23,24], and indoor environments represented through point-cloud techniques [25,26].…”
Section: Introductionmentioning
confidence: 99%