“…When asked to respond the item 9, participants believe that Kahoot game-based environment significantly affected the students' learning motivation levels. This result illustrated consistency with the research findings of other contemporary researches (Batsila & Tsihouridis, 2018;Bawa, 2018;Baydas & Cicek, 2019;Esteves et al, 2017;Guardia et al, 2019;Hou, 2018;Jones et al, 2019;Lauermann & Barbosa, 2018;Licorish et al, 2018;Wang, 2015;Wang & Lieberoth, 2016;Wang & Tahir, 2020) confirming that the Kahoot session positively influenced the motivation levels of the students. However, when using Kahoot, one should seriously consider how to create well-designed questions.…”