2011
DOI: 10.4028/www.scientific.net/amr.314-316.102
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A Maya Geometry Slices Generation Method for Volumetric 3D Display

Abstract: Volumetric 3D display system (alternatively known as true 3D display system) has recently seen great progress. Powerful and functional software that can interfaces with 3D display hardware system was eagerly expected. In this paper we propose a method of generating geometry slices that can be presented on Multi-planar 3D display which will be fused in the human visual system into a 3D volume. Our main novel contribution is to use the programming language of Maya – MEL (Maya Embedded Language) to obtain geometr… Show more

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“…Research for generating 3D projection data was carried out by Chen et al [4]. The geometry objects, built on commercially-available software, such as Maya, were decomposed into cross sectional images which would be transferred to a 3D display system.…”
Section: Introductionmentioning
confidence: 99%
“…Research for generating 3D projection data was carried out by Chen et al [4]. The geometry objects, built on commercially-available software, such as Maya, were decomposed into cross sectional images which would be transferred to a 3D display system.…”
Section: Introductionmentioning
confidence: 99%