1980
DOI: 10.1002/nme.1620150314
|View full text |Cite
|
Sign up to set email alerts
|

A method for the automatic generation of triangular elements on a surface

Abstract: SUMMARYAn algorithm is given to discretize a polygon or curved surface into triangular arrays. The method first involves the manual division of the array into quadrilaterals with specified numbers on rows and columns. The individual points are then filled in automatically and elements are automatically generated. A point of particular importance is that the number of columns or rows may be made to change. A subroutine is given to perform this task.Edgeberg' and Zienkiewicz and Phillips' proposed a method for g… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3

Citation Types

0
3
0

Year Published

1988
1988
2013
2013

Publication Types

Select...
6
1

Relationship

0
7

Authors

Journals

citations
Cited by 13 publications
(3 citation statements)
references
References 5 publications
0
3
0
Order By: Relevance
“…In recent years, many research results have been related to the development of automatic mesh generation. In a two dimensional plane problem, a triangle is the simplest form of element shape used in automatic mesh generation (Cavendish, 1974;Cohen, 1980;Haber et al, 1981;Brown, 1981;Ho-Le, 1988). However, convergence behavior of a triangle element is inferior to that of a quadrilateral element.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…In recent years, many research results have been related to the development of automatic mesh generation. In a two dimensional plane problem, a triangle is the simplest form of element shape used in automatic mesh generation (Cavendish, 1974;Cohen, 1980;Haber et al, 1981;Brown, 1981;Ho-Le, 1988). However, convergence behavior of a triangle element is inferior to that of a quadrilateral element.…”
Section: Introductionmentioning
confidence: 99%
“…General software packages for commercial use which have automatic mesh generation are largely based on the mapping method (Cohen, 1980;Haber et al, 1981;Brown, 1981;Ho-Le, 1988;Zienkiewicz and Phillips, 1971;Gordon and Hall, 1973;Kikuchi, 1985;Chinnaswamy et al, 1991;Cheng and Li, 1996). This method is fast, simple and easily controls geometry and mesh density as well as being applicable to highly changeable geometric boundaries and mesh shapes.…”
Section: Introductionmentioning
confidence: 99%
“…Today, general‐purpose, user‐friendly, interactive mesh generators for two‐dimensional domains are available commercially, and there is also considerable success in the three‐dimensional mesh generation[4, 5, 6]. However, it seems that there is relatively little effort being spent on the development of high quality surface mesh generators[7, 8, 9, 10] which are essential for the shell structure analysis widely used in the automobile and airplane industries. A general surface mesh generator also serves as the starting point of many 3D mesh generators especially those based on the advancing front technique[11, 12].…”
Section: Introductionmentioning
confidence: 99%