“…On the one hand, this result could have been expected, since increased effects of crowding are usually observed at higher stimulus speeds (Franconeri, Lin, Pylyshyn, Fisher, & Enns, 2008), which would lead to participants needing to saccade more frequently to targets because of potential collisions (Elfanagely, Haladjian, Aks, Kourtev, & Pylyshyn, 2011;Landry, Sheridan, & Yufik, 2001). On the other hand, although saccading helps update the position of single targets (Landry et al, 2001), the costs of eye movements increase with higher stimulus speeds because objects will move farther during the saccade if the stimulus speed is high (Huff, Papenmeier, Jahn, & Hesse, 2010). Additionally, saccadic suppression of information processing (from about 75 ms before saccade onset to 50 ms after saccade offset) makes the updating process even more difficult as object speeds increase (Diamond, Ross, & Morrone, 2000).…”