2016
DOI: 10.1016/j.proeng.2016.04.029
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A Multiuser Shared Virtual Environment for Facility Management

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Cited by 80 publications
(65 citation statements)
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References 19 publications
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“…Moreover, users can view the imported datasets from every possible angle, augmenting the level of immersion, especially when the visualisation is implemented in VR. Also later, after building completion, the visualisations can serve well for facility management, where possibly additional information can be added to the as-built BIM model such as described by (Wang, 2013, Shi et al, 2016, Zou et al, 2018.…”
Section: Related Workmentioning
confidence: 99%
“…Moreover, users can view the imported datasets from every possible angle, augmenting the level of immersion, especially when the visualisation is implemented in VR. Also later, after building completion, the visualisations can serve well for facility management, where possibly additional information can be added to the as-built BIM model such as described by (Wang, 2013, Shi et al, 2016, Zou et al, 2018.…”
Section: Related Workmentioning
confidence: 99%
“…Game simulation has been widely used in AEC research to help with construction engineering and management education [17] [19], architectural design review [20] [21] [22], mechanical, electrical, and plumbing (MEP) design and analysis [23], facility management [24] [25], constructability and productivity analysis [26], and construction operation/safety training [27] [28].…”
Section: Game Simulationmentioning
confidence: 99%
“…Since the participants saw the pre-play avatar safely walking through the plank, it gains more confidence and set a walking example for them to quickly walk through the plank. An MVR system (Shi et al 2016) with motion capture feature was used as the study instrument in this research. The developed system consists of an RGB-D camera, VR technique, and cloud networking.…”
Section: Experiments Overviewmentioning
confidence: 99%