2007
DOI: 10.1007/s00371-007-0176-x
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A natural human hand model

Abstract: We present a skeletal linked model of the human hand that has natural motion. We show how this can be achieved by introducing a new biology-based joint axis that simulates natural joint motion and a set of constraints that reduce an estimated 150 possible motions to twelve. The model is based on observation and literature. To facilitate testing and evaluation, we present a simple low polygon count skin that can stretch and bulge. To evaluate we first introduce a hand-motion taxonomy in a twodimensional paramet… Show more

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Cited by 45 publications
(23 citation statements)
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“…The grasp can fail when the three fingers fail to gather or when one finger applies higher contact force to the object than the others. [17,18].…”
Section: Methodsmentioning
confidence: 99%
“…The grasp can fail when the three fingers fail to gather or when one finger applies higher contact force to the object than the others. [17,18].…”
Section: Methodsmentioning
confidence: 99%
“…Researchers worked on modelling various body parts, including face [ 12][ 13], neck [ 14], torso [ 15], hand [ 16], and leg [ 17]. In particular, many researchers [ 18] [ 31] constructed an upper extremity (UE) model for application in stroke rehabilitation to accurately track the three-dimensional orientation of the trunk, shoulder, elbow, and wrist during task performance.…”
Section: Virtual Human Modellingmentioning
confidence: 99%
“…The purpose was to analyse the deformation of the palm surface during the grasp of an object. Recent models incorporate the surface of the hand as a mesh object with more or less realism, obtained from the location of a number of landmarks of the hand or from digital 3D-scanning of the hand (Endo et al, 2007;Peña-Pitarch, 2007, van Nierop et al, 2008. The mesh is linked to a skeleton whose movement controls the deformation of the mesh with different types of algorithms.…”
Section: Hand Models In Ergonomicsmentioning
confidence: 99%