2020 IEEE Intelligent Vehicles Symposium (IV) 2020
DOI: 10.1109/iv47402.2020.9304825
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A Novel Approach to Neural Network-based Motion Cueing Algorithm for a Driving Simulator

Abstract: Generating realistic motion in a motion-based (dynamic) driving simulator is challenging due to the limited workspace of the motion system of the simulator compared to the motion range of the simulated vehicle. Motion Cueing Algorithms (MCAs) render accelerations by controlling the motion system of the simulators to provide the driver with a realistic driving experience. Commonly used methods such as Classical Washout-based MCA (CW-MCA) typically achieves suboptimal results due to scaling and filtering, which … Show more

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Cited by 12 publications
(7 citation statements)
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“…This paper categorized these robotic machines based on their working principles and the number of DoF that they provide to facilitate smooth translational and rotational positioning in the 3d space. Furthermore, the Adaptive washout lter [6], [18][21] Optimal washout lter [22] OpDA algorithm [23] Sliding mode-based cueing [24][26], [31] Model predictive control [27] [29] Time-varying model predictive control [30], [32] Nonlinear model predictive control [33] Neural network [34] Fuzzy control system…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…This paper categorized these robotic machines based on their working principles and the number of DoF that they provide to facilitate smooth translational and rotational positioning in the 3d space. Furthermore, the Adaptive washout lter [6], [18][21] Optimal washout lter [22] OpDA algorithm [23] Sliding mode-based cueing [24][26], [31] Model predictive control [27] [29] Time-varying model predictive control [30], [32] Nonlinear model predictive control [33] Neural network [34] Fuzzy control system…”
Section: Discussionmentioning
confidence: 99%
“…In [33] (https://www.in.tum.de/leadmin/w00bws/i06/ Personal_Files/Emec_Ercelik/PMS_Final.mp4), the model was trained in an end-to-end manner, meaning that the neural network learned the complete next state of the simulator in addition to the control input signals.…”
Section: Deep Neural Networkmentioning
confidence: 99%
“…To enhance simulator fidelity, efforts have been made in this research field to provide a more realistic sense of presence [ 14 ]. Thus, advanced artificial intelligence (AI) techniques, including deep neural network (DNN) [ 15 ], fuzzy logic [ 16 , 17 , 18 ], or genetic algorithm [ 19 ], have been exploited to optimize platform motion cueing in a high degrees-of-freedom (DOF) in the roll, pitch, and yaw axis. However, other studies underlined the high-cost issue of such developed software and hardware of motion platforms and intended to reduce simulators’ cost by decreasing the freedom to 3-DOF [ 20 ], 2-DOF [ 21 ], or even to completely static simulators [ 22 , 23 , 24 , 25 , 26 ].…”
Section: Introductionmentioning
confidence: 99%
“…The motion cueing algorithm, commonly called the washout filter, objective is to provide the user with the most accurate perception of sliding/piloting so that the user cannot distinguish the real situation from that simulated by using a set of translational and angular movements. The MCA generates a trajectory that tends to maximize human sensation while respecting the simulator's physical limits and returns the simulator platform back to its neutral position over time [10][11][12]. The classic approach algorithm was developed for the first time by [13,14].…”
Section: Introductionmentioning
confidence: 99%