2016 Second International Conference on Web Research (ICWR) 2016
DOI: 10.1109/icwr.2016.7498456
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A novel gamification-based architecture for web environments

Abstract: Nowadays, the concept of gamification is successfully applied to a variety of different contexts. However, a scarce number of studies have addressed this topic in web-based fields. In this paper, our aim is to promote gamification and its capabilities and also provide an overall architecture for the web environments. First of all, we introduce the "gamification" concept and then we clarify its differences with the "game" concept. Moreover, we mention related activities in this field, and detail important eleme… Show more

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Cited by 6 publications
(10 citation statements)
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“…Usually those KPIs are related to metrics like performance, efficiency, progress and quality. Kardan and Arani [20] presented an architecture for web-based gamification environments and highlighted the collaboration features of those environments. In such systems, social interactions and proofs of efficient collaboration between users were used to keep the game alive.…”
Section: Common Architectural Approachesmentioning
confidence: 99%
“…Usually those KPIs are related to metrics like performance, efficiency, progress and quality. Kardan and Arani [20] presented an architecture for web-based gamification environments and highlighted the collaboration features of those environments. In such systems, social interactions and proofs of efficient collaboration between users were used to keep the game alive.…”
Section: Common Architectural Approachesmentioning
confidence: 99%
“…The first approach is the so-called gamification from scratch, which is widely supported by previous studies (29,34,40,50). These studies provide practical support to the gamification process (40), architectural design (29,34), and other activities (50). The second approach involves the gamification of an existing system.…”
Section: Problem Statementmentioning
confidence: 95%
“…We have found some studies (29,34,40,50) that introduce methods for guiding software gamification, i.e., the incorporation of game elements and rules into a software system. Unfortunately, none of these methods aimed to target the particularities of gamifying existing systems.…”
Section: Existing Methods For Supporting Software Gamificationmentioning
confidence: 99%
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