2014
DOI: 10.1002/dac.2747
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A novel noncooperative game competing model using generalized simple additive weighting method to perform network selection in heterogeneous wireless networks

Abstract: SUMMARYNetwork selection mechanisms have a significant role in guaranteeing the QoS for users in a heterogeneous wireless networks environment. These mechanisms allow the selection of an optimal wireless network to satisfy the needs of users. Users are provided with the opportunity to select from multiple connectivity opportunities available all over various wireless networks. Furthermore, the network operators themselves can execute active selection strategies that facilitate proper decision making, in which … Show more

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Cited by 23 publications
(11 citation statements)
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“…Unlike the traditional evolutionary game theory that allows learning new strategies and possibly converging on a dominant strategy, we aim to study the welfare of Internet entities. Such welfare or usage analysis is often used in research and we will use it to address some key research questions of this paper, besides revealing the development of welfare in the Internet. The welfare analysis will motivate an Internet that can more suitably act as a baseline for studying choices presented by the decision theory and rational choice, i.e.…”
Section: Related Workmentioning
confidence: 99%
“…Unlike the traditional evolutionary game theory that allows learning new strategies and possibly converging on a dominant strategy, we aim to study the welfare of Internet entities. Such welfare or usage analysis is often used in research and we will use it to address some key research questions of this paper, besides revealing the development of welfare in the Internet. The welfare analysis will motivate an Internet that can more suitably act as a baseline for studying choices presented by the decision theory and rational choice, i.e.…”
Section: Related Workmentioning
confidence: 99%
“…Salih et al . proposed an NS model, which is based on the integration of simple additive weighting (SAW) method in the framework of non‐cooperative game theory, and the rank sum or AHP method was used to estimate the weights of the parameters that affect the NS process.…”
Section: Intelligent Heterogeneous Network Selectionmentioning
confidence: 99%
“…The score function is based on four criteria: monetary cost, quality of the multimedia stream, energy consumption and user mobility. Salih et al [28,29] proposed an NS model, which is based on the integration of simple additive weighting (SAW) method in the framework of non-cooperative game theory, and the rank sum or AHP method was used to estimate the weights of the parameters that affect the NS process.…”
Section: Intelligent Heterogeneous Network Selectionmentioning
confidence: 99%
“…Recent improvements for vertical handover process suggest selection of appropriate access technology between WiFi and WiMAX based on analytical hierarchical process [17], an architecture based on MIH signalling for handover process between WiFi and LTE-Advanced [18], an architecture of network mobility (NEMO) in satellite link based on sensing information [19], and a game-theoretic model for selecting suitable access network by capturing inter-linkages of various networks [20]. In a highway with vehicles moving at high speeds in different directions, the authors [21] suggest pre-handover procedure to maintain internet connectivity, using vehicular ad hoc networks (VANETs). The link information is acquired from the vehicles using multi-hop relays that are moving in either directions and thus reducing the handover delays.…”
Section: Related Workmentioning
confidence: 99%