2019
DOI: 10.48550/arxiv.1908.09378
|View full text |Cite
Preprint
|
Sign up to set email alerts
|

A parallel priority queue with fast updates for GPU architectures

Abstract: The high computational throughput of modern graphics processing units (GPUs) make them the de-facto architecture for high-performance computing applications. However, to achieve peak performance, GPUs require highly parallel workloads, as well as memory access patterns that exhibit good locality of reference. As a result, many state-of-the-art algorithms and data structures designed for GPUs sacrifice work-optimality to achieve the necessary parallelism. Furthermore, some abstract data types are avoided comple… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 21 publications
(42 reference statements)
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?