2019
DOI: 10.3390/ijgi8020089
|View full text |Cite
|
Sign up to set email alerts
|

A Quaternion-Based Piecewise 3D Modeling Method for Indoor Path Networks

Abstract: Generating 3D path models (with textures) from indoor paths is a good way to improve the visualization performance of 3D indoor path analysis. In this paper, a quaternion-based piecewise 3D modeling method is proposed to automatically generate highly recognizable 3D models for indoor path networks. To create such models, indoor paths are classified into four types of basic elements: corridor, stairs, elevator and node, which contain six kinds of edges and seven kinds of nodes. A quaternion-based method is devi… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1

Citation Types

0
2
0

Year Published

2021
2021
2023
2023

Publication Types

Select...
3
1

Relationship

0
4

Authors

Journals

citations
Cited by 4 publications
(2 citation statements)
references
References 33 publications
0
2
0
Order By: Relevance
“…For 3D to 2D line and point correspondences, a novel linear pose estimation based on quaternion is provided, which improves the accuracy and running time of the camera pose estimation algorithm [77]. For visualization of indoor navigation, a quaternion-based precise 3D modeling method for path networks is proposed to automatically generate highly recognizable 3D models [78].…”
Section: Quaternion-based Post Estimationmentioning
confidence: 99%
“…For 3D to 2D line and point correspondences, a novel linear pose estimation based on quaternion is provided, which improves the accuracy and running time of the camera pose estimation algorithm [77]. For visualization of indoor navigation, a quaternion-based precise 3D modeling method for path networks is proposed to automatically generate highly recognizable 3D models [78].…”
Section: Quaternion-based Post Estimationmentioning
confidence: 99%
“…Since then, the technology of fusion expression and analysis of surveillance videos and geographic scenes has been further studied theoretically and practically. Of the two categories of fusion methods mentioned above—geographic scene‐video image fusion and geographic scene‐video object fusion—the forms of the former include video‐image linkage retrieval analysis (Han et al., 2016) and video projection to geographic scene (Jian, Fan, Liu, Jin, & Kang, 2019; Lewis et al., 2011; Mehboob et al., 2017). Although these methods are relatively easy to implement, they lack analysis and understanding of video image content.…”
Section: Related Workmentioning
confidence: 99%