2022
DOI: 10.1111/aas.14120
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A randomized controlled trial on virtual reality distraction during venous cannulation in young children

Abstract: Background and Objectives: Pain management in children is often inadequate, and the single most common painful procedure in children who are hospitalized is needle procedures. Virtual reality (VR) has been shown to decrease anxiety and pain in children undergoing painful procedures primarily in children from the age of 7 years. Our aim for this study is to investigate patient satisfaction and pain reduction by using a three-dimensional VR interactive game as a distraction in 4-7 years old children during venou… Show more

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Cited by 11 publications
(1 citation statement)
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“…Moreover, the VR goggle group had better reported scores (less reported pain) according to children (n=89, 4 to 10 years old), parents and observers reports when compared to distraction from a kaleidoscope [42]. Finally, when immersive VR was compared to tablets, no author observed a lower efficacy for VR entertainment, but a similar capacity in self-reported pain mitigation in youngest children (106 children, aged 4 to 7 years old) with no consequences in procedure's time and adverse reactions, and a better efficacy of VR in older subjects (80 kids aged 7-12 years) during phlebotomy [44,45].…”
Section: Paediatricmentioning
confidence: 97%
“…Moreover, the VR goggle group had better reported scores (less reported pain) according to children (n=89, 4 to 10 years old), parents and observers reports when compared to distraction from a kaleidoscope [42]. Finally, when immersive VR was compared to tablets, no author observed a lower efficacy for VR entertainment, but a similar capacity in self-reported pain mitigation in youngest children (106 children, aged 4 to 7 years old) with no consequences in procedure's time and adverse reactions, and a better efficacy of VR in older subjects (80 kids aged 7-12 years) during phlebotomy [44,45].…”
Section: Paediatricmentioning
confidence: 97%