2016
DOI: 10.1016/j.jval.2016.09.067
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A Review Evaluating the Validity of Motion-Based Gaming Platforms to Measure Clinical Outcomes in Clinical Research

Abstract: Results OBJECTIVES:Motion-based video game platforms provide the capability to track 3D body movements and may offer a versatile, easy to use and low-cost approach to measuring objective clinical outcomes. We reviewed published validation studies comparing clinical outcomes derived from video game platforms to gold-standard approaches. METHODS:We categorized studies in our review into three areas of application and summarized validation findings. We confined our review to studies using the Microsoft Kinect pla… Show more

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“…While many published applications fall short of measuring and reporting specific health outcomes, there are examples of applications built using the Kinect platform that report health outcome measures that may enable the longitudinal tracking of change and the formal assessment of treatment benefits. We provide a good summary of published applications measuring aspects of gait and balance, upper extremity movement, and chest wall motion elsewhere [ 2 , 21 ].…”
Section: Application To Clinical Researchmentioning
confidence: 99%
“…While many published applications fall short of measuring and reporting specific health outcomes, there are examples of applications built using the Kinect platform that report health outcome measures that may enable the longitudinal tracking of change and the formal assessment of treatment benefits. We provide a good summary of published applications measuring aspects of gait and balance, upper extremity movement, and chest wall motion elsewhere [ 2 , 21 ].…”
Section: Application To Clinical Researchmentioning
confidence: 99%