This paper examines the effectiveness of virtual reality (VR) in training public speaking skills. The fear of public speaking (FPS) is a common problem that can have a significant impact on an individual’s professional and personal life. Traditional therapies for public speaking anxiety have been shown to be effective, but there is growing interest in the use of VR as an alternative or supplement to these therapies. This study aims to investigate the VR medium in improving public speaking skills and to explore the potential mechanisms underlying this effect. A framework was developed with the aim to investigate the possibility of improving public speaking skills through VR. Key features of this framework include the ability to adjust the audience size and alter the dimensions of the room. Additionally, it allows for the modification of initial audience behaviors. One of the innovative aspects is the inclusion of an evolving attention span in the virtual audience, adding a dynamic element to the VR experience. The framework excels in tracking various metrics in real time and has the audience react dynamically based on them. These metrics include movement and voice parameters. The system is designed to present this data as immediate feedback to the user, but also as a summary after a presentation has concluded. After an extensive two-phased testing, the results are discussed. These findings suggest that VR can be an effective means for improving public speaking skills and potentially helping in alleviating fear of public speaking.